Ubisoft’s massively hyped action-adventure game Assassin’s Creed
sure is an interesting one - an ambitious mix of a history and science-fiction story with action and stealth gameplay. Can a game with this scope still be accomplished within the deadline-driven game development business? Our friends over at The Gamer Gene recently had a look at the PlayStation 3 version - check out their review here
Assassin's Creed (PS3) Review
[The Gamer Gene]
March 28, 2007 If you have ever doubted just how much advantage the Dominator
system equates to on the battlefield, here's your opportunity to sample it first hand. Was the development of the real Dominator and the interface to Tom Clancy's Ghost Recon Advanced Warfighter 2 linked? We don't know but when our games editor saw the real system demonstrated, he visibly paled. Ubisoft
has already given gamers in Australia 10,000 good reasons (AUD$10,000)
to play this game in an upcoming Xbox Live tournament. This no doubt left the majority of our readers, who can't play online games competitively and don't live in Australia, entirely unconvinced. Here's our games editor with a full review.
March 5, 2007 - Ubisoft-published game Tom Clancy's Ghost Recon: Advanced Warfighter (GRAW) was released last March, and went on to sell 1.4 million copies in its first seven weeks. Sales figures of this caliber generally guarantee sequels, and sure enough, this Thursday (March 8th, 2007) sees the release of GRAW 2. You've probably already played the multiplayer demo released on the Xbox Live Marketplace in February, but there's no question those who haven't will have a newfound interest in the game now there's a chance to win AU$10,000 playing it online.
February 12, 2007 Ubisoft is currently one of the world's largest video game publishers, home to 1,600 employees at its headquarters in Quebec, and a number of hit franchises including Rayman, Prince of Persia and Tom Clancy. Today the company announced a major expansion of its operations in Quebec - expanding its current video game studios, and creating a CGI studio, with 1,000 hires planned by 2013. The CGI studio will create short films based on Ubisoft games, with the first planned film based on the massively hyped Assassin's Creed.
December 6, 2006 Fetching a score of 86 at MetaCritic is no mean feat - only two titles on the 360 have managed any better, putting Splinter Cell: Double Agent on the must have list this Christmas. Those of you who remain unconvinced by 47 positive reviews can now test it out for yourself by downloading the single player demo from Xbox Live Marketplace.
April 19, 2006 The internet continues to radically change the world of media and cross-media fertilisation continues to develop even more potent mixtures of compelling, targeted entertainment. Games are now a part of mainstream global entertainment, with professional gamers and teams gaining celebrity status and six figure incomes
. Similarly, reality television is now an established winner as networks attract massive audiences of vicarious thrill-seekers by getting low- or no-paid nobodies to bare their all in the hope of becoming highly-paid somebodies. Mix it all together and put it on the web as high-resolution video that users can stream to their computer and you have the makings of yet another new high-appeal hybrid genre that raises the profile of all concerned. And so it came to pass that video game publisher Ubisoft, which sponsors an all-women gaming team known as the Frag Dolls, has partnered with MTV’s GameTrailers.com site to produce five weekly online-only episodes about the recruitment of the newest team member. The first episode premieres today. Would we be a trifle cynical to note that all eight candidates, not to mention the incumbent FragDolls in their entirety are unrepresentatively attractive?