Kinect
South Korea opens a Kinect-powered theme park
13:30 February 3, 2012

New media entertainment company, d'strict, is pushing the concept of virtual reality to a new level with the "Live Park 4D World Tour," a new theme park that recently opened in South Korea. The park is comprised of 65 different attractions over a 10,000 sq. foot (929 sq m) space, which houses several large interactive displays as well as some installation art pieces. Visitors wear RFID wristbands that allow the displays to identify them, while Kinect sensors detect their movements, voices, and faces. Many of the attractions center around having users create an avatar of themselves that they can interact with and take on a virtual adventure, which is portrayed using 3D video, holograms, and augmented reality technology. Read More
CHIP House powered by solar energy, controlled with Xbox Kinect
15:43 January 28, 2012

The CHIP House - which stands for "Compact Hyper-Insulated Prototype" - was started with the goal of creating a net-zero energy home (i.e. one that requires no external energy source), and it looks like the designers exceeded that target. The house actually generates three times as much energy as it uses thanks to solar panels and a host of energy saving measures. The incredibly energy efficient design would make the house stand out on its own, but the integrated Kinect controls and smart features push the CHIP House above your typical green-conscious home and into "home of the future" material. Read More
Bootstrapper recognizes tabletop computer users by their shoes
By Darren Quick
21:42 January 24, 2012

Facial recognition might be all the rage in giving computer systems the ability to ascertain the identity of individuals - what with most people having different facial features and all. But a team from the Hasso Plattner Institute in Potsdam, Germany, has taken a different approach to identify users of touch-based tabletop computers like Microsoft's Surface. Instead of focusing on the face, the team has looked in the opposite direction to develop a system known as Bootstrapper which distinguishes between users based on their footwear. Read More
The Kinect-controlled, Windows 8 tablet-powered “Board of Awesomeness”
By Darren Quick
22:20 January 11, 2012

When Microsoft asked gamers to get off the couch and get moving with the release of the Kinect motion controller in 2010, it’s doubtful that zooming around the streets at speeds of up to 32 mph (51 km/h) was the kind of movement they had in mind. But as we’ve seen ever since unofficial open source drivers hit the Internet in 2010 and Microsoft came to the party with its official Kinect for Windows SDK last year, the Kinect has proven to be a remarkably flexible device. That flexibility now extends to a motion control interface for a motorized electric skateboard modestly dubbed by its creators, the “Board of Awesomeness.” Read More
Remotely grooming a cat using a Kinect, Wiimote, treadmill and Nao robot
By Darren Quick
22:00 January 3, 2012

The Kinectimals video game lets players pet a virtual pet on their TV screen, but Tokyo-based software engineer Taylor Veltrop has gone one step further. By pairing a Kinect sensor, a Wiimote, a treadmill and a Nao humanoid robot together, Veltrop has cobbled together a teleoperation system that allows him to groom his real life feline friend remotely. Read More
Turning a sandbox into an ecosystem with the Xbox Kinect
20:48 December 1, 2011

The Xbox Kinect has certainly become a useful tool for innovation, with modders finding applications in medical imaging, robotics, and even aids for the visually impaired, to name just a few. Now it looks like you can add "topography" to that list with the development of the SandyStation. Created by two students in the Czech Republic, the SandyStation projects a realistic ecosystem over an ordinary sandbox, which can be altered in real-time. Read More
Microsoft to release PC-centric Kinect for Windows
By Darren Quick
23:12 November 22, 2011

Earlier this month Microsoft announced the Kinect for Windows Commercial Program that will give businesses “the tools to develop applications that not only could improve their own operations, but potentially revolutionize entire industries.” Following this announcement many wondered whether there would also be new PC-centric Kinect hardware in the offing. The company has now answered in the affirmative with confirmation that a new Kinect device with optimized hardware components and numerous firmware adjustments tailored for close up PC-user scenarios is on the way. Read More
NSK develops four-legged robot "guide dog"
10:55 November 21, 2011
Guide dogs for the visually impaired provide an important service and help provide a welcome sense of autonomy to physically-challenged individuals. Unfortunately, the highly-skilled canines require about US$30,000 in training over several months, and always seem to be in short supply. The growing demand for these specialized animal companions gave a group of engineers from Japan's NSK corporation and the University of Electro-Communications just the impetus they needed to design a mechanical solution, and the robotic guide dog was born. Read More
Microsoft HoloDesk lets users handle virtual 3D objects
By Paul Ridden
10:13 October 24, 2011

Does anyone remember the animated version of Star Trek from the 1970s? The Emmy-Award-winning series was the very first outing for the now familiar Holodeck, although it was called the recreation room back then. Despite some landmark advances in holographic technology in the years since - such as the University of Tokyo's Airborne Ultrasound Tactile Display - nothing has come close to offering the kind of physical interactivity with virtual objects in a 3D environment promised by the collective imaginations of sci-fi writers of the past. While we're not at the Holodeck level just yet, members of the Sensors and Devices group at Microsoft Research have developed a new system called HoloDesk that allows users to pick up, move and even shoot virtual 3D objects, plus the system recognizes and responds to the presence of inanimate real-world objects like a sheet of paper or an upturned cup. Read More
Microsoft rolls out Avatar Kinect virtual chatroom service
By Pawel Piejko
02:13 July 27, 2011
Utilizing Kinect's motion tracking and facial recognition, Avatar Kinect takes ordinary video calls into a fully virtual environment giving each user a facial expressions and gestures-reproducing avatar. First unveiled at CES 2011 in January, Avatar Kinect is now available free to try until September 8, while later it will be available to Xbox LIVE Gold subscribers only. Read More
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