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Games

The 'CRT Amusement Device' that spawned a multi-million dollar industry

On a cold morning on January 25, 1947 at the U.S. Patent Office, Thomas T. Goldsmith Jr. and Estle Ray Mann submitted an invention that is now recognized as one of the earliest examples of the video game - the "Cathode Ray Tube Amusement Device". Described it as a game of skill where a player sits or lies in front of a Cathode Ray Tube (CRT) mounted in a closet, the analog device was inspired by a radar commonly used in the second World War to control missiles. Using knobs to adjust speed and trajectory, a plane was represented by a single point and the scores were assigned by hand! Read More

Science

LCD sales surpass CRT sales for first time

IDC flagged a milestone in the evolution of the desktop when it released the Australian monitor market results for Q3 (July to Sept) 2003: the third party (Branded) market saw LCD screens outsell CRT screens with 51.5% versus 48.5% of unit shipments for the quarter.Read More

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