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Artificial Intelligence


— Robotics

The evolution machine: Mother robot makes each child better than the last

By - August 12, 2015 3 Pictures

It was only last month that futurists Elon Musk and Stephen Hawking warned about the dangers of intelligent robots, and a new research project led by the University of Cambridge won't do much to put their minds at ease. Scientists have created a mother robot that can not only build its own children robots, but mimic the process of natural selection to improve their capabilities with each generation.

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— Robotics

Beerbots demonstrate robotic collaboration by serving drinks in a makeshift bar

By - August 12, 2015 4 Pictures

Staffing bars and restaurants with machines sure sounds convenient, but getting them to collaborate smoothly in such a frenzied environment poses significant hurdles. Their ability to interact with one another and the world around them is just not quite at the level of your typical wait staff. But MIT researchers have made an impressive advance in this area, showcasing a team of three robots that work together to deliver beer, suggesting the technology responsible could translate to cooperative robotic systems for not only bars and restaurants, but hospitals and disaster situations.

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— Robotics

Open letter petitions UN to ban the development on weaponized AI

By - July 27, 2015 1 Picture

The Future of Life Institute has presented an open letter signed by over 1,000 robotics and artificial intelligence (AI) researchers urging the United Nations to impose a ban on the development of weaponized AI with the capability to target and kill without meaningful human intervention. The letter was presented at the 2015 International Conference on Artificial Intelligence (IJCAI), and is backed with the endorsements of a number of prominent scientists and industry leaders, including Stephen Hawking, Elon Musk, Steve Wozniak, and Noam Chomsky.

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— Computers Feature

Creative AI: Software writing software and the broader challenges of computational creativity

We've covered a lot of ground in this series. We went from algorithmic music to procedurally-generated games (and an AI game developer), then onto computers writing stories and robots painting portraits and abstract art or constructing buildings like the craftsmen of old. Now, in this final part of our deep dive into the world of computational creativity, we turn to the underlying ideas and the future challenges that face the field as a whole. Read More
— Computers

Google's deep Q-network proves a quick study in classic Atari 2600 games

By - February 26, 2015 1 Picture
In an old school gaming party to end all parties, Google's new deep Q-network (DQN) algorithm is likely to mop the floor with you at Breakout or Space Invaders, but maybe take a licking at Centipede. Provided with only the same inputs as a human player and no previous real-world knowledge, DQN uses reinforcement learning to learn new games, and in some cases, develop new strategies. Its designers argue that this kind of general learning algorithm can crossover into discovery making in other fields. Read More
— Architecture Feature

Creative AI: Algorithms and robot craftsmen open new possibilities in architecture

Computers have transformed architecture in remarkable ways. They've made it possible to visualize designs in fully-rendered 3D graphics and to automatically check designs against building codes and other standard specifications. And they've made designs possible that were unthinkable or unimaginable 50 years ago, as they can crunch the numbers on complex equations and even generate plans or models from high-level requirements. Architecture, like music, art, games, and written stories can be created algorithmically. Read More
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