Virtual Ancient Egypt curriculum introduced into the classroom
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Article Summary
August 17, 2006 Business simulation programs teach skills and offer experiences and understanding that traditional education cannot. In the short history of the genre, it has become patently obvious that the experiential learning on offer via simulation programs brings the textbook to life and that students get very involved to get to higher levels in the simulation. Knowledge Matters has been selling educational business simulation programs for eight years and has had enormous success with programs such as VB Management (VBM), a simulated distribution business where players locate and build a business, hire and supervise employees, deal with unions and strikes and collective bargaining, industrial accidents and lawsuits, performance warnings and pay raises and all the other day-to-day business realities. The latest upgrade adds a multiplayer capacity to the original version allowing teams to steal each other’s customers and employees while motivating cooperative thinking and team strategy … just like in real life. Now the company is taking its experience in educational simulation software and applying it to middle school history … starting with Ancient Egypt, where students will learn about all aspects of ancient Egypt including government, basic human needs, daily work activities, agriculture, trade, religion and they'll even get the task of building a pyramid, allocating resources into the bargain. And expect to see another module surrounding the settling of America some time in 2007 where students will be immersed through simulation, in the daily life and history of the early American settlements.
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