Early prototypes of a Canesta 3D camera (Photo: Canesta Inc)
Canesta Camera for gesture based entertainment system (Photo: Kicker Studios)
Canesta gesture example: bringing two hands together tells the system to shut down
To avoid control ambiguities the system focuses only on one person at a time as the control master
Finally, we may be able to say goodbye to our confusing list of remote controls.
The entertainment system developed by Cansta and Kicker Studios responds to simple hand gestures such as a wave (Photo:Kicker Studios)
In the past few years there has been an increasing effort toward creating 3D computer interfaces and televisions. Now, it’s the television’s turn to see us.....in 3D! Since its foundation in 1999, Canesta has been working on a family of low-cost, chip-based 3-D sensors that can be built into virtually anything – from TVs and PCs to cars and industrial equipment - and now the technology is filtering through to real-world applications like Kicker Studio's gesture control entertainment system. Dr. Peter Puya Abolfathi - Biomedical Engineer, co-inventor of the Rehabilitation Glove and now a member of the Gizmag Team - takes a closer look at how this technology works and what it's bringing to our living rooms.
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