The first Dead Space game was something pretty special. Its setting of a deserted spaceship infested with seemingly endless hordes of "necromorph" human/alien mutations pushed the boundaries when it came to evoking a sense of isolation and foreboding, interspersed with periods of outright terror. The game was successful enough to warrant a fully fledged sequel along with numerous related titles. We join Isaac Clarke in his latest outing in Dead Space 3. We looked at the game on Xbox 360.
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