Designer Sam Matson has created a headset that increases the difficulty of a game the more angry a player gets
Immersion is aimed at helping gamers learn to control "gamer rage"
The headset is paired with a specially created game
The game was created in the Unity gaming engine
The number of enemies in the games increases as a user's heart-rate gets higher
Matson says users are often surprised at how their heart rate jumps when entering combat in a game
An early concept of Immersion used a hacked controller to monitor heart rate
A headset was ultimately chosen as the means to monitor heart rate
The headset is designed to fit a variety of head shapes and sizes comfortably
The headset uses an optical pulse sensor to detect minute color changes in ear tissue
Data is sent directly to the game via Bluetooth
The headset went through a number of iterations, testing factors like aesthetics and ergonomics
Seattle-based visual designer Sam Matson has created a headset aimed at helping gamers learn to control "gamer rage." The Immersion headset monitors the user's heart rate and increases the difficulty of a game, the less calm they become.
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