Highlights from the 2012 Beijing Motor Show
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Tim Hanlon

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The new iPad's Retina display might cause more problems than it solves

The verdict is in: the new iPad has a brilliant display. Unsurprisingly, quadrupling the number of pixels on a display allows it to output crisper text and sharper images. Unfortunately, the rest of the hardware (and content creators) might be playing catch up for the next few years as Retina-caliber displays become cost effective to produce in larger sizes. Read More

Super Stardust Delta makes our top 5 PlayStation Vita games list

If our gushing review of the Vita has you ready to drop some cash, but you're not sure what games to get, read on for our selection of the five best launch titles for the PlayStation Vita (in no particular order). Read More

WipeOut 2048 on Sony's latest (and greatest?) portable gaming console, the PS Vita

Whether you consider it progress or a race to the bottom, Apple's iOS platform is gobbling up the gaming market. Nintendo's 3DS was far from perfect (read our review), leaving many looking to the Vita for gaming on the go. But is there a future for dedicated gaming devices? After a week with the Vita, Gizmag's Tim Hanlon hopes so. Read More

The

In an article last month, I assumed that news of the PS Vita not hitting shelves until 2012 would have left Nintendo executives feeling as if they'd dodged a bullet - I was clearly mistaken. On August 12, Nintendo dropped the price of the 3DS to US$170, leading to a 260% jump in sales. A month later, just when you thought it was safe to buy a 3DS, Nintendo officially introduces the 3DS Slide Pad - which adds a second analog joystick to the 3DS. Read More

The Nintendo 3DS

In an industry obsessed with polygon counts and frame rates, Nintendo's Wii console and DS handheld were the proverbial knives at a gunfight. They were grossly underpowered compared to the competition, meaning Nintendo could sell them at a profit from day one. Their innovative control methods ensured they still sold like hotcakes. An animated GIF of Nintendo's Shigeru Miyamoto and Satoru Iwata holding a DS that printed money became the go to picture to run alongside quarterly announcements of Nintendo's gargantuan profits. If a disheveled man emerged from a time-traveling DeLorean with tales of a near-future Nintendo struggling to sell its latest handheld, I'd have been more surprised about the Nintendo thing. So what on earth happened? Read More

The Wii U and its touchscreen controller

Nintendo took the wraps off its new Wii U console at E3 today, sporting a controller as unique as we've come to expect from the company that brought us the Wii and the DS. With a 6.2" touchscreen, dual-analog sticks, D-pad, four face buttons, four triggers, front-facing camera, microphone, and motion controls (gyroscope and accelerometer), it's safe to say we'll see some innovative game mechanics invented to make full use of this thing. Read More

This means war

I named Instapaper a killer app in my review of the first-gen iPad last year, and I was but one of many. So how did its developer Marco Arment feel when the Instapaper-inspired Reading List function in iOS 5 was announced at WWDC? This one word tweet says it all. Read More

iTunes in the Cloud

Amongst countless other announcements in Apple's WWDC keynote today came official details on the long expected cloudification of iTunes. The famous "one last thing" this year was iTunes Match, which finally utilizes the scan and match technology Apple gained with its acquisition of Lala in late 2009. Read More

FaceNiff is a new Android app that can be used to hijack sessions on public or private Wi-...

We brought news of Eric Butler's Firefox extension for HTTP session hijacking called Firesheep back in October last year, but if you haven't already taken steps to ensure your privacy and security online, we hope this does the trick - FaceNiff is a new Android app that can be used to hijack sessions on public or private Wi-Fi networks without needing to lug around a laptop. Read More

Play id's classic Doom in your web browser

I'd forgive you for thinking that a 1993-era first-person shooter running in a web browser is not particularly worthy of Gizmag's attention, with the browser-based Quake Arena having been online since 2009. What makes this noteworthy is that while Quake Arena runs as compiled x86 code and a browser plugin, this Doom port relies solely on web standards like HTML5's Canvas element and Javascript. That sound you hear is an infinite number of high-school IT teachers groaning. Read More

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