Making exercise fun is something that Nintendo has tried before. In 1986, they licensed Bandai's Family Trainer peripheral for the NES and launched it worldwide as the Power Pad. In the 90's, they created the Exertainment system - essentially an exercise bike with a SNES inside. Both products were capable of raising your heart rate, but offered little else in the way of improving your health or building good habits. Wii Fit sees Nintendo's honed skill in software and peripheral development come together for another crack at the holy grail of software - making exercise fun.
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