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Wearable Electronics


— Wearable Electronics

How Samsung and Oculus can improve the Gear VR for its "full consumer" launch

By - June 26, 2015 10 Pictures

The first two Gear VRs are trying to straddle two sides of the fence: on one hand, they technically aren't full consumer products, branded instead as "Innovator Editions" for developers and early adopters. But on the other hand, the Gear VR has a paid app store, makes appearances in Samsung ads and is sold in Best Buy stores. What can Samsung and Oculus do to differentiate the upcoming "full consumer" version?

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— Wearable Electronics Review

Review: Pebble Time smartwatch (Kickstarter version)

By - June 24, 2015 11 Pictures

Pebble has been something of a pioneer in the smartwatch space, becoming a Kickstarter darling in 2012 and following through with what was arguably the first successful wearable. But with heavy hitters Apple, Google and Samsung now leading in the space, is there still room for the crowdfunded underdog? Let's take a look, as Gizmag reviews the new Pebble Time.

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— Wearable Electronics

Torque adds tunable twist to headphone modularity

By - June 22, 2015 13 Pictures

Back in April, Denmark's AIAIAI announced a new headphone line that allowed buyers to customize their preferred sound and look by swapping out components. Los Angeles-based Torque Audio has a similarly modular outlook to headphone design and has hit Kickstarter to try and bring its new flagship headphones to release. The t402v models feature a proprietary bio-cell diaphragm and will come with supra-aural and circumaurul ear pads that can be tuned for bass response.

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