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Wii

The Bowling Ball for Wii controller

While the Wii-mote is definitely easy to use, its remote control form factor lends itself to some games more readily than others. Tennis, yes. Ten pin bowling, not so much. But the Bowling Ball for Wii controller from CTA Digital means bowlers will no longer be able to blame the controller for not picking up that spare.  Read More

Jump rope and similar kinds of games will be used to develop games for Nintendo's Wii cons...

The development of Wii computer games, where handsets take the place of real equipment from sports, such as tennis, golf or baseball, has been very successful. Now, a unique and ambitious collaborative project in the United Kingdom looks set to convert popular skipping and clapping playground games into Wii-styled prototype games.  Read More

The entertainment system developed by Cansta and Kicker Studios responds to simple hand ge...

In the past few years there has been an increasing effort toward creating 3D computer interfaces and televisions. Now, it’s the television’s turn to see us.....in 3D! Since its foundation in 1999, Canesta has been working on a family of low-cost, chip-based 3-D sensors that can be built into virtually anything – from TVs and PCs to cars and industrial equipment - and now the technology is filtering through to real-world applications like Kicker Studio's gesture control entertainment system. Dr. Peter Puya Abolfathi - Biomedical Engineer, co-inventor of the Rehabilitation Glove and now a member of the Gizmag Team - takes a closer look at how this technology works and what it's bringing to our living rooms.  Read More

Gametrak Freedom motion control for the Xbox 360 by PDP

No one could fail to notice it bears an uncanny resemblance to the Wii remote (Wiimote) and the folks at Performance Designed Products (PDP) claim that the Gametrak Freedom - a new control device set for release on the Xbox 360 - is the most accurate and versatile 3D motion controller on the market.  Read More

EA’s NASCAR Kart Racing due Feb. 2009.

Wii owning NASCAR fans will be happy to hear that EA has announced the first and only NASCAR racing title for the console will be in stores in time for the Daytona 500 and the official start of the 2009 NASCAR season. Instead of porting an existing title, EA’s NASCAR Kart Racing has been designed exclusively for the Wii, so it will hopefully make good use of the console’s motion sensing controller and, in keeping with the Wii’s family friendly credentials, up to four players can go head-to-head, via split screen, in a mad dash to the checkered flag.  Read More

Ghostbusters: The Video Game

Who ya gonna call? Atari have teamed up with developers Terminal Reality and Sony Pictures to bring gamers the eagerly awaited Ghostbusters: The Video Game. The release is set to coincide with the 25th anniversary of the original slime-fest, and will be available across all current-generation systems - excluding the PSP.  Read More

Wii Music aims to take music gaming to the masses

While music based rhythm games such as Guitar Hero and Rock Band let players let out their inner Rock God, Nintendo, like they have done for the majority of their Wii titles, have aimed for a different demographic with Wii Music. With the standard lead, bass, drums and vocals combo pretty well catered for, Wii Music has widened the net by bringing more than 60 instruments to your living room. And unlike other games where the object is to hit the right note at the right time, Wii Music lets you put your own spin on songs. According to Nintendo, it’s all about improvisation, creativity and fun.  Read More

NeuroSky's MindSet headset

With many people probably thinking that computer games are a sedentary enough pastime as it is - with the possible exception of the Wii - the prospect of games that don’t even require the lifting of a finger to operate a controller might not be great news for parents hoping to get their couch-bound prodigies moving. That hasn’t stopped wearable consumer bio-sensors manufacturer, NeuroSky, Inc., demonstrating a brainwave-controlled video game at the Tokyo Game Show 2008. The technical demonstration based on a new game concept being jointly developed with Square Enix Co., Ltd. featured the NeuroSky commercial headset, dubbed the MindSet, operating in conjunction with Windows PC machines.  Read More

AiLive's LiveMove 2

July 31, 2008 AiLive, the company who helped Nintendo build the MotionPlus add-on for the Wii remote, has released a video showing off their LiveMove 2 toolset for Wii developers who wish to implement MotionPlus functionality in their games. Even if you don't play video games, you will want to see what this thing can do.  Read More

The new Wii MotionPlus accessory.

July 17, 2008 In news for Wii users– we know there’s a lot of you out there - InvenSense Inc., a provider of MEMS-based motion sensing solutions for image stabilization, dead reckoning navigation, 3D remote control, and gaming devices, has announced that its IDG-600 multi-axis MEMS rate gyroscope has started shipping in mass production quantities to Nintendo for its Wii MotionPlus accessory. The upcoming Wii MotionPlus accessory attaches to the end of the Wii Remote and, combined with the accelerometer and the sensor bar, allows for more comprehensive tracking of a player's arm position and orientation. In the new Wii Sports Resort, for example, the ability to throw a disc through the air and control the angle of flight is now possible.  Read More

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