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VR

Any company that's been making lenses for 169 years is probably good at adapting. So perhaps it makes sense that German company Carl Zeiss AG (better known today simply as "Zeiss") didn't waste time jumping into the new frontier of virtual reality. Gizmag has been playing with the company's VR One headset for the iPhone 6 – read on for our review. Read More
If you're of a certain age, then you might have fond memories of the View-Master. Pop in a disc, hold the device up to your face, and enjoy some 3D images of, say, the latest Muppets movie or climactic scenes from Chips or The Dukes of Hazzard. Today Mattel and Google announced an update that tries to merge the classic device with modern virtual reality. Read More

Samsung was the first big mobile company to stamp its name on the budding virtual reality craze, by teaming up with Oculus for the Gear VR. Now LG is using the developer-focused Google Cardboard platform to launch a G3-compatible VR headset of its own – and it isn't going to cost a penny to new G3 buyers (at least in select markets). Read More

Virtual reality may not be quite ready for mass consumption, but it is looming on the horizon. And after jamming our eyeballs into the equally mesmerizing Oculus Rift DK2 and Samsung Gear VR (and some brief time with the latest Oculus Rift prototype), we have a few thoughts on how this next big thing could play out. Read More
Virtual reality headsets are becoming a lot like smartwatches: anyone and everyone who can possibly make one is trying to get a piece of the pie before they go mainstream. I Am Cardboard, one of the most popular assemblers of Google Cardboard headsets, is now asking for crowdfunding dollars to make a consumer-grade headset that builds on the foundations of Google's cheap developer kit. Read More
Gamers have been buzzing about the Oculus Rift for a couple of years already, and they're going to be the headset's core audience at launch. But in the long run, we believe the product has the potential to transcend gaming. Let's take a look at eight future uses for the best virtual reality headset. Read More

Now that Palmer Luckey and Oculus VR have made virtual reality a thing, everyone wants a piece of the action. Gizmag went hands-on with one of those attempts, the initial developer kit for Razer's open source virtual reality platform. Read More

Are augmented reality and virtual reality mutually exclusive? One ambitious startup, Sulon Technologies, doesn't think so. Though it's still early days for the company's standalone Cortex AR/VR headset, it's managed to merge immersion and augmentation in some pretty fascinating ways. We spent some time with a prototype at CES 2015. Read More
In our product comparisons, we line up consumer gear and do our best to help you make up your mind ... but this one is a little different. The Oculus Rift Development Kit 2 (DK2) isn't a consumer product, but there could be value in seeing how the Samsung Gear VR, a virtual reality headset that is a consumer product, measures up with it. Read on for Gizmag's features and specs comparison. Read More
VR headsets like the Oculus Rift and Gear VR are great for gaming and immersive 360-degree videos. But what about exercise? Though the idea isn't without its flaws, virtual reality could one day add an exciting new dimension to stationary workout machines. Gizmag chatted with a researcher in the field (and went for a mind-bending VR spin of our own) to investigate. Read More
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