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Virtual Reality


— Children

Mattel resurrects the View-Master, marries it to Google Cardboard virtual reality

By - February 13, 2015 2 Pictures
If you're of a certain age, then you might have fond memories of the View-Master. Pop in a disc, hold the device up to your face, and enjoy some 3D images of, say, the latest Muppets movie or climactic scenes from Chips or The Dukes of Hazzard. Today Mattel and Google announced an update that tries to merge the classic device with modern virtual reality. Read More
— Smartwatches Feature

Haptic technology: The next frontier in video games, wearables, virtual reality, and mobile electronics

Tactile feedback is nothing new. It's been used in telecommunications and in entertainment for decades, and it became a standard feature in the late 1990s in mobile phones and video games – where vibrations alert you to new messages or help you "feel" the forces exerted on your avatar. Haptic technology has been very much a bit player in the fields that it's infiltrated, though, and only now are we seeing it begin to take its place alongside visual and audio tech as a key element in human-computer interaction. Read More
— Wearable Electronics

Google Cardboard starts to bleed into consumer VR, with the XG VR

By - January 15, 2015 3 Pictures
Virtual reality headsets are becoming a lot like smartwatches: anyone and everyone who can possibly make one is trying to get a piece of the pie before they go mainstream. I Am Cardboard, one of the most popular assemblers of Google Cardboard headsets, is now asking for crowdfunding dollars to make a consumer-grade headset that builds on the foundations of Google's cheap developer kit. Read More
— Wearable Electronics Feature

One-on-one with Oculus VR and the "Crescent Bay" Oculus Rift

When you visit with enough companies at CES, you start to develop a sixth sense. All of them are ambitious, and some have promising – or even very good – products. But when something is really special, you can just tell. Oculus VR is one of those companies. We're hardly the first to say this, but the Oculus Rift is the future – and, with all due respect, none of the other companies trying to hop aboard the VR gravy train are anywhere close. Read More
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