Virtual Reality
To date most virtual reality devices have been focused on providing input for just two senses – sight and hearing - and while haptic technologies are on the march, we've yet to see a complete VR system that convincingly mimics all aspects of our perception. In a taste of what could be, last week at the Pioneer 09 science show in London researchers unveiled a mock-up of a virtual reality headset designed to stimulate all five senses. Read More
August 8, 2008 Sony is expanding their PlayStation Home beta test at the end of the month, and they're looking for testers in the U.S. that meet "a variety of criteria" including their level of activity on the PlayStation Network. Read More
June 16, 2008 This all-in-one RC vision system bundles a set wearable VR display glasses and a 4WD remote controlled car equipped with an on-board camera to deliver a drivers-eye view of the action. We've encountered realtime RC systems before, but what grabs us about this incarnation is the gyro-controlled pan-tilt tracking mechanism that's integrated into the camera mount so you can alter the camera direction with your head movement. Read More
May 16, 2008 Radio-controlled planes are all about vicariously experiencing the freedom of flight - and with this little device, you move one step closer to feeling like it's you up there soaring between the trees. Pilot View's FPV 2400 is a US$550 add-on that sends video back from the plane in real-time to a set of video goggles so you can fly your plane (or drive your R/C car, or watch your buddy's hang gliding experience) from a first-person view. Read More
March 14, 2008 Mindwire has designed an electrical muscle simulation kit that integrates with second generation consoles to give sensory feedback to gamers - in other words, when you shoot a friend in Tekken he gets an electric shock. Some may shake their heads, we say "yes please!" Read More
January 29, 2008 Prototyping and modeling chew up a large amount of time in the automotive design process, which is why Jaguar and Land Rover have decided to invest US$4 million in a state-of-the-art, immersive 360-degree virtual reality 'CAVE' that will allow designers to present their CAD designs in full 3D glory. This virtual prototyping system will allow unprecedented access to the designs, letting viewers experience the cars from all angles, inside and out, trialling colour schemes and switching parts on the fly or making body panels transparent. Overseen by 3D gurus Holovis International, the system promises to significantly reduce development times – and on top of that, it's ridiculously cool. Read More
Vuzix immersive video eyewear - the wearable 62-inch screen
January 17, 2008 The iWear VR920 video visor from Vuzix (formerly Icuiti) promises an "as if you were there" virtual world experience, incorporating 3D technology, head tracking, microphone and audio in a wearable display equivalent to a 62-inch screen viewed at a distance of 9 feet. The company has also announced an upcoming gaming version (the AV920-C) will be added to the iWear range that connects to Xbox360, PlayStation 3 and Nintendo Wii and others for single and multiplayer video games, allowing users to select their half or quadrant and view it on their personal big-screen instead of splitting a single TV video screen 2, 3 or 4 ways. Read More