The crowdfunded drone explosion continues with the FLYBi, a
quadcopter designed to put you in the "cockpit," sort of. It aims to
fulfill the promise of earlier concepts like Oculus FPV that merge virtual reality tech with drones to provide a first-person view of the flight.
Right now VR has something of a conundrum. First-person action titles sound like a perfect fit for the medium, but once you add fast-paced action and jerky movement, lots of people start feeling queasy (and some people may actually lose their lunch). In probably the single most innovative VR demo we've seen so far, Epic Games showed developers a brilliant workaround.
If you aren't a developer and you go to a developer's conference, you might not find a lot to get excited about. But when the subject is virtual reality and the company is Oculus, well, we get a bit like kids in a candy store. After Oculus VR and Samsung announced the new US$99 Gear VR headset today, we caught up with Oculus' Head of Mobile Max Cohen.
At the Oculus Connect Developer Conference today, Samsung SVP Peter Koo announced a new Samsung Gear VR headset designed to give millions more users their first taste of VR: it's compatible with any 2015 Samsung flagship smartphone and costs just US$99 (half the price of the pre-consumer Gear VR Innovator Edition headsets).
Oculus' annual developer conference is underway, and before the company tells us what's new tomorrow, it's giving us all a refresher course on some demos we've seen before. We have a few thoughts after Day One of Oculus Connect 2.
Nvidia has announced a range of new laptops that offer high-end desktop graphics in a portable shell. Aside from raising expectations for portable gaming, that extra power will make the new systems the first notebooks that fully support the Oculus Rift VR headset.
Project Morpheus is no more. But fear not, as Sony isn't killing off its upcoming virtual reality hardware. Instead, it's rebranding it with a much more consumer-friendly moniker: PlayStation VR. Other Sony news from the Tokyo Games Show included a price drop for the PS4 in Japan, as well as future accessory and software releases.
It may be an overused proverb, but it's a good one: "Tell me and I will forget. Show me and I will remember. Involve me and I will understand."
That's the definitely the thinking behind Virtual Dementia Experience, a
virtual reality system created by four multimedia graduates from
Australia's Swinburne University. It provides caregivers with an
interactive simulation of what it's like to suffer from dementia, so
they can better understand what their patients are experiencing.
Not too long ago, virtual reality was more science fiction than science fact. Over the past couple of years, giant leaps have been made toward developing this robust platform. However, one challenge still stands in the way for greater consumer adoption: motion sickness. But this may change quickly, as a team at Stanford University has developed a more realistic way of presenting virtual reality.