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Video Games

Level-5's Ni no Kuni: The Wrath of the White Witch successfully recreates the hand-drawn l...

In a rare and brilliant move, Akihiro Hino (president of Japanese game developer Level-5) somehow convinced Studio Ghibli – Japan's most respected animation studio – to collaborate on a new video game. Even if Studio Ghibli's Oscar-winning director Hayao Miyazaki has been a vocal critic of the medium (nixing the possibility of his films being adapted to game consoles), and was not directly involved with Level-5's Ni no Kuni, it seems some of his magic still managed to rub off on it.  Read More

One of the CodeSpells gnomes, that players help using spells written in Java

They say that one of the most effective ways of teaching someone a skill is to turn it into a game. Well, that’s just what a team at the University of California, San Diego have done with their CodeSpells video game – it teaches its players how to use the Java programming language.  Read More

Gizmag reviews Bioshock Infinite

BioShock Infinite, the third installment in what is now the BioShock series, sees the return of Ken Levine to the helm. Along with one or two others, Levine is arguably the closest thing the video games industry has to an auteur. With metascores of 96 on both PC and Xbox 360, BioShock is held up as the pinnacle of the current gen, and so it was inevitable, given Levine's return, that expectations for Infinite would be sky high. It's fitting, then, that a city in the sky is the backdrop for the game's snaking narrative. Gizmag took a rocket ship to Columbia to find out if BioShock Infinite could possibly live up to the highest of expectations.  Read More

XEMNES, a hobby robot controlled with the 8-bit Nintendo / Famicom pad

In a move that brings back memories of the R.O.B. (Robotic Operating Buddy) that was available for the original Nintendo Entertainment System, Japanese hobbyist Izumi Ninagawa has simplified the controls of a modern fighting robot to work with a Famicom (8-bit NES) game pad – which has one of the most basic button configurations around. The NES-styled robot even competed in a robot boxing tournament earlier this year.  Read More

An Ouya developers' model

The Ouya started as a project on Kickstarter to create an open-source, inexpensive, Android-based gaming console. In less than a year, it has graduated from crowdfunding pie in the sky to a whole new gaming ecosystem, and Ouya's founder, Julie Uhrman, now says she expects deals to be in place in the coming months that will also allow Ouya to function as a de facto set-top box.  Read More

Gory is an understatement when looking at Dead Space

The first Dead Space game was something pretty special. Its setting of a deserted spaceship infested with seemingly endless hordes of "necromorph" human/alien mutations pushed the boundaries when it came to evoking a sense of isolation and foreboding, interspersed with periods of outright terror. The game was successful enough to warrant a fully fledged sequel along with numerous related titles. We join Isaac Clarke in his latest outing in Dead Space 3. We looked at the game on Xbox 360.  Read More

Civitas is a DRM-free city planner seeking funds via Kickstarter

The long-awaited new version of SimCity has finally released, and the launch has been filled with plenty of problems for players. The always-online DRM is causing major server issues, leaving many players facing long waits or unable to play the game at all. With that in mind, a group of gamers have taken to Kickstarter to introduce a project called Civitas – a DRM-free city planning game.  Read More

China's Divoom has unveiled a portable Bluetooth gaming speaker that sticks to the undersi...

If you're just not feeling the game on your smartphone, China's Divoom has something that can help. The ONBEAT-X1 Ultimate Bluetooth gaming speaker sticks to the underside of your device, shaking and vibrating to explosive onscreen action.  Read More

Realistically-rendered hair promised by AMD's TressFX technology will change the look of v...

The problems associated with rendering realistic hair has held video games back for years. When Nintendo first created the sprite for Mario in the original Donkey Kong, it gave him a hat because it was too difficult to animate his hair. When video games made the leap into the world of real-time 3D graphics, things didn't get much better. Today AMD is officially unveiling its solution, TressFX Hair, that will significantly improve the look of virtual hair beginning with the new Tomb Raider.  Read More

After months of rumors and speculation, Sony has officially revealed the Playstation 4, fe...

After months of rumors and speculation, Sony has finally revealed the PlayStation 4 at a special event in New York City – well, details of the console, but not the console itself. The company revealed a wide range of impressive features for the new system, including a DualShock 4 controller that syncs with a 3D camera, games streamed from a cloud service, and the ability to play PS4 games on the PlayStation Vita. Here's everything you need to know about Sony's next gaming console.  Read More

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