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Surround Haptics enhances video game play by using an array of vibrating actuators in a ch...

In the quest for more immersive entertainment experiences, researchers at Disney Research, Pittsburgh (DRP) have developed a new tactile technology called Surround Haptics. Instead of just relying on sound and vision – and in the case of video games, vibrating controllers – the system uses a low-resolution grid of vibrating actuators to generate high-resolution, continuous, moving tactile strokes across a person’s skin. They claim the system is able to create smooth, continuous tactile motion, akin to the feeling of someone dragging a finger across someone’s skin, rather than the discrete tactile pulsations or buzzes commonly used in today’s haptic technology. Read More

The ArmAssist system is designed to help stroke victims regain the use of their arms by pl...

This April, researchers from Montreal's McGill University announced the development of their prototype Biomedical Sensor Glove. Stroke victims who have lost the use of their hand are intended the wear the glove, then use it at home to play custom video games on an attached computer. Not only do those games help them regain the use of their hand, but the computer also sends data regarding their gaming performance on to their physician, so they can track the patient's progress remotely. Well, it seems that Spanish researchers have now developed a similar system for the rehabilitation of paralyzed arms, called ArmAssist. Read More

Nintendo Wii U: supports 1080p resolution, but no Blu-ray on board.

Nintendo has announced that its Wii U gaming console will not feature a Blu-ray drive, and will instead stick to a proprietary disc format. Patent fees related to the technology are too high, the company explained. The Wii U will, however, compete with existing consoles in terms of hardware - it is equipped with a customized CPU from IBM and a GPU from AMD, and is rumored to be 50 percent faster than PS3 and Xbox 360. Read More

PS Vita will be reasonably priced in the US at US$249 for the cheapest WiFi version.

Previously known as NGP, the new Sony PS Vita, was announced last week during E3 fair in Los Angeles. Sony has now provided more details by posting a broad FAQ section on its website. Read More

A recent study suggests that playing relaxing video games, such as Endless Ocean, leaves p...

Although you might have a big grin on your face as you're blowing away your opponents when playing Halo, you would actually be happier if you were playing a game like Endless Ocean, in which you interact with marine life - at least, that's what Ohio State University's Brad Bushman will tell you. The professor of communication and psychology conducted two studies, each with over 100 subjects, and has concluded that playing relaxing, nonviolent video games leaves people in a happier, more sociable mood than if they had played fast, violent games. Read More

The Wii U and its touchscreen controller

Nintendo took the wraps off its new Wii U console at E3 today, sporting a controller as unique as we've come to expect from the company that brought us the Wii and the DS. With a 6.2" touchscreen, dual-analog sticks, D-pad, four face buttons, four triggers, front-facing camera, microphone, and motion controls (gyroscope and accelerometer), it's safe to say we'll see some innovative game mechanics invented to make full use of this thing. Read More

Sony's PlayStation Vita

At its E3 press conference Sony finally revealed that its next generation handheld - previously codenamed the NGP - will carry the official moniker of the "PlayStation Vita". Most of the details of the Vita - which is Latin for "life" - have already been revealed, leaving the price and name as the only real new information, along with the announcement of some of the upcoming titles heading to the device when it is released from the end of the year. Read More

Play id's classic Doom in your web browser

I'd forgive you for thinking that a 1993-era first-person shooter running in a web browser is not particularly worthy of Gizmag's attention, with the browser-based Quake Arena having been online since 2009. What makes this noteworthy is that while Quake Arena runs as compiled x86 code and a browser plugin, this Doom port relies solely on web standards like HTML5's Canvas element and Javascript. That sound you hear is an infinite number of high-school IT teachers groaning. Read More

The Razer Hydra base station and two motion sensing controllers

While motion controllers are becoming a staple for console gamers with the release of the Wii, PlayStation Move and Microsoft Kinect, PC gamers have been left wanting. Razer is looking to change that with its Hydra motion controller which has been developed specifically for PC gamers. Unlike other console-based motion control systems, the Hydra uses magnetic tracking technology by way of a base station that emits a magnetic field that Razer says allows the exact location and orientation of the handheld controllers to be detected with millimeter and degree accuracy. Read More

iCam uses a webcam and colored controllers for motion controlled learning fun

Motion controlled videogaming, ushered in by Nintendo’s Wii and joined by the PlayStation Move and Kinect, has opened up a whole new market of casual gamers – not least of all because of the ease with which previous non-gamers can get into the action without the need to learn complicated button layouts on a traditional controller. Educational toy company Comfy figured that such ease of use is ideal for its target audience of kids aged four to eight and has released a motion controlled education game console called iCam that has been dubbed “the baby Wii.” Read More

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