Decision time? Check out our latest product comparisons

Video Games

While the two devices when paired together allow extra functionality, they can also be use...

For those who play video games, a fraction of a second, say, the time it takes to move your hand from keyboard to mouse, can be enough to lose a soldier, building or entire army. For this reason keyboard shortcuts have become an important weapon in the gamer's arsenal, but what if our commands could be streamlined even further? With this objective in mind, a US-based engineer and founder of Solid Art Labs Eric Charlton has designed the King's Assembly, an input device which allows control over a keyboard, mouse and joystick simultaneously.  Read More

The QuadStick aims to afford quadriplegics the ability to play video games

A new device called QuadStick is designed to give quadriplegics the ability to play video games without the need for a traditional gaming controller. Instead, it uses a series of sip and puff sensors, a lip position sensor, a push switch, and voice commands to represent the inputs of a standard video game controller.  Read More

It's far from plain sailing for the Nintendo Wii U

Things are looking more than a little bleak for Nintendo's home console, with the company cutting its 2013 sales forecast for the system by almost 70 percent. With shaky third-party supports, a lack of software and concerns about raw power, the system has been plagued by issues from the start. Read on as we delve into the system's problems, its current situation and its likely fate.  Read More

The cyberpunk-esque Borderlands rifle

If you're a gamer, then you're no doubt already familiar with the first-person-shooter Borderlands. And if you're a regular Gizmag reader, then you've probably already seen some of the creations of German laser weapons hobbyist Patrick Priebe. Well, he's gone and created a real-life laser sniper rifle, based on the game.  Read More

In the game EteRNA, players are asked to solve puzzles that predict how RNA will fold once...

Results from the crowdsourced game and experiment, EteRNA, which combines RNA folding puzzles with laboratory synthesis, show that human gamers are able to develop better models of RNA folding than previous computer algorithms. Design rules formulated by the online community have even been used to construct a new algorithm, EteRNABot, and in some cases represent completely new understandings about RNA folding that have yet to be explained mechanically.  Read More

Designer Sam Matson has created a headset that increases the difficulty of a game the more...

Seattle-based visual designer Sam Matson has created a headset aimed at helping gamers learn to control "gamer rage." The Immersion headset monitors the user's heart rate and increases the difficulty of a game, the less calm they become.  Read More

GameBuddy promises game streaming with almost no latency

We've seen quite a few products with the ability to stream games from one screen to another on a local network – the NVIDIA Shield is one of the devices at the forefront, as is the PlayStation 4 along with a Vita. However, the weakness of all of these is latency, an issue that the creators of the GameBuddy streamer promise to address.  Read More

Gizmag met up with Tobii at CES 2014 to see first-hand how the company's eye-tracking tech...

We've been following the development of Tobii's impressive eye-tracking technology for several years now, but it looks like consumers may actually get a chance to try it out for themselves in the not too distant future. Thanks to a partnership with SteelSeries, an eye tracker specifically for gamers is set to hit the market later this year, but that still leaves the question of what the technology can actually bring to video games. Fortunately, we were able to catch up with Tobii CEO Henrik Eskilsson on the CES show floor and try it out for ourselves.  Read More

EA is finally going to allow players to enjoy SimCity offline

If you were to take a look at many publications' "Biggest Fail of the 2013" award, it's quite likely that EA's SimCity will be listed near the top. After all, the online-only game made one of the worst launches in video game history with servers that were plagued with problems, and a change to the SimCity formula that, by and large, most players hated. Now, after almost a year after the initial release, the company is finally doing away with one of players' biggest problems, the online requirement.  Read More

We breaks down our top games of 2013

It's been a big year for gaming. Not only did we see the arrival of the two big next-gen systems, but we also saw developers squeezing some amazing technical and artistic achievements out of seven-year-old consoles. Which titles stood above the crowd? We polled our writers for their picks for the top games of the year.  Read More

Looking for something? Search our 29,012 articles