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Toys

LeapFrog's LeapPads have been on many children's holiday wish lists ever since they first came out a few years ago. Is LeapFrog's latest offering, the Leappad 3, worth a look this holiday season? Read on for our full review. Read More
American startup Dynepic understands something every small child does: toys can, and do, talk to each other. And you can talk to them, too. Dynepic is aiming to develop an "Internet of Toys" architecture where toys and their controlling devices – the DynePods – are connected and controllable via an open source cloud system which can be programmed from an iPad. Read More

Most cats enjoy a good hunt, but your average cat toys pale in comparison to stalking real prey, as they're too predictable and don't react to an attack. The creators behind Mousr reckon their robotic cat toy is the most engaging cat toy ever made, as it reacts to a cat's attack and can intelligently avoid obstacles. Read More

With the big day creeping up all too quickly, Gizmag takes a look at, and plays with, our pick of the tech toys which are set to be big hits this Christmas. With toys like the self-balancing MiP Robot and the interactive My Friend Cayla doll, along with devices including the VTech Innotab Max tablet and LeapTV games console, it appears that Santa is going decidedly high-tech this year. Read More
With all the interest surrounding aerial drones of late, it might seem like a step backwards for Parrot to come out with a quirky two-wheeled vehicle that rolls around on the floor. But after spending some time with its new, spring-loaded minidrone, we can report the Jumping Sumo is quite a fun little toy. Read More
Last year Tiggly Shapes introduced young iPad users to different shapes with its interactive tactile toys and accompanying apps. Now the firm behind it is hoping to teach three to six-year-olds basic math skills in the same way. Tiggly Counts combines a set of Cuisenaire rod-inspired math toys, with apps which respond when the toys are placed on the screen. Read More
Tops, yo-yos, and other spinning toys are amongst the oldest playthings created by man, with the earliest examples dating back to 3,500 BC. Paradoxically, they’re not very easy to make with their design requiring a lot of trial and error. One mistake and, instead of a pirouetting plaything, you get a clattering paperweight. That’s why spinning toys tend to be symmetrical – until now. In a blow for symmetry, Disney Research Zurich and ETH Zurich have developed a computer algorithm that can take any shape, no matter how cock-eyed, and make it spin like a top. Read More

Darth Vader might traverse distant galaxies in a Tie Fighter, but what about when he’s in California? Mattel’s answer: a Darth Vader car. Appearing at Comic Con this week, the one-off is part of a release event for a new line of Star Wars-inspired Hot Wheels cars. Read More

While Hasbro's existing catalog is already brimming with toys for childhood recreation, it has just announced an initiative that could bring a new level of personalization to playtime. Joining forces with 3D-printing marketplace Shapeways, the company has launched SuperFanArt, a site that lets fans design and print toys based on Hasbro's much-loved product range. Read More
Lego has revealed a new line of play kits which are designed to combine its traditional brick-building and app-based gaming. The new Lego Fusion range will allow children to photograph their physical creations using a smartphone or tablet, and then see them brought to life in virtual worlds. Read More
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