When we first checked in on the Omni, an omnidirectional treadmill from Virtuix designed to translate the user's physical movements into a virtual world, the company was hoping to launch a Kickstarter campaign in May. It missed that target, but only just, with a launch on June 4. The campaign target has already been exceeded many times over, meaning backers could be getting physical within virtual worlds by January 2014.
Omni-directional treadmills promise to take things a stationary step further than current motion controllers, such as the Wii-mote, PlayStation Move and Microsoft Kinect, by translating movements to an onscreen avatar as users walk and run on the spot. The Omni from Virtuix is one such treadmill aimed at home users and its creators recently demonstrated its use with the Oculus Rift, providing a tantalizing glimpse of its potential to provide an immersive virtual reality (VR) experience and really get gamers moving.