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Oculus Rift

2014 saw smartphones get bigger and faster, with sharper screens and better cameras ... in other words, exactly like every other year. But with wearables gaining some traction, tablets' "post PC" aspirations screeching to a halt, and VR waiting in the wings, we did see some significant developments this year. Join Gizmag, as we take a look at the year in mobile and wearables. Read More

Not all readers may be familiar with the name Shane Warne, but in the cricketing world it carries as much weight as that of John Madden or Michael Jordan in their respective fields. The Australian sporting legend has just announced an app for the Oculus Rift that will see players go toe-to-toe with the so-called "King of Spin" in a virtual cricket arena. Read More

VR headsets like the Oculus Rift and Gear VR are great for gaming and immersive 360-degree videos. But what about exercise? Though the idea isn't without its flaws, virtual reality could one day add an exciting new dimension to stationary workout machines. Gizmag chatted with a researcher in the field (and went for a mind-bending VR spin of our own) to investigate. Read More
The first consumer version of the Oculus Rift isn't quite here yet, but Galaxy Note 4 owners can already get an Oculus-powered experience on Samsung's Gear VR. If you're among the early adopters rocking Samsung's virtual reality headset, read on for Gizmag's tips and tricks. Read More
It's hard to appreciate the feeling of living with a visual impairment if you haven't experienced it yourself. The edge blurring of glaucoma or the clouded, fogged-up vision of a cataract, or even the confusing hue-challenged sights of a colorblind person may register on an intellectual level with somebody who has normal vision, but few really "get it" because it's too alien to them. SIMVIZ aims to fix that by attaching a wide-angle camera to a virtual reality headset, to filter the world around you according to any of six visual impairments: colorblindness, glaucoma, cataracts, diabetic retinopathy, double vision, and macular degeneration. Read More
When we met with Oculus VR earlier this year, the team mentioned that future versions of the Rift headset could skip the PC, and instead use mobile devices for brains. Now we see what they were cooking up. Read on, as Gizmag reviews Oculus' collaboration with Samsung, the Gear VR Innovator Edition. Read More

Remember when we got some eyes-on time with Samsung's Oculus-powered VR headset earlier this year? Well, the Gear VR is now on sale in the US, though the company is making it clear that this is a product aimed at early adopters and developers, and not yet ready for mainstream consumption. Read More

The Oculus Rift virtual reality headset could soon be getting a boost in functionality. SensoMotoric Instruments (SMI) is planning on adding eye tracking to the Oculus' recently-released Development Kit 2 (DK2). Read More
Fidelity Labs, the R&D think-tank within Boston-based financial services company Fidelity Investments, has unveiled a new way for investors to literally explore the investment landscape. With similarities to the popular SimCity urban planning game, its online StockCity program displays an investment portfolio in the form of a city skyline, with an option to go 3D using an Oculus Rift virtual reality headset. Read More
With the release candidate of Assetto Corsa available on Steam Early Access, DK2 support heading to iRacing in the next week or two, and Project Cars (again with DK2 support) due in late November, Christmas is arriving early for sim racers. Read on for our impressions of Assetto Corsa with the Oculus Rift DK2 after putting in a few laps of Circuit de Spa-Francorchamps in the P4/5 Competizione. Read More
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