We all know the keyboard and mouse are NOT the future of the Computer Human Interface (CHI), and it’s high time we found a replacement capable of generating critical mass. One device with the potential to play a role in the next generation interface is the Novint Falcon. Aptly named because of its predatory view of the mouse, we wrote the Falcon up when it was first announced in 2005
, then released in 2007
, and this week Dave Weinstein and Noel McKeegan sat down with Tom Anderson, Novint's CEO to discuss the future of the Computer Human Interface.
UPDATED IMAGES June 30, 2007 We all know the keyboard and mouse are NOT the future of the computer human interface, and to be frank, we’re getting a bit sick of waiting for a replacement capable of generating critical mass. One device with the potential to play a role in the next generation interface, at least in the area of computer games, began shipping this month. Novint Technologies’ highly anticipated, award-winning Novint
Falcon game controller is now available in a special Limited Edition bundle. The Falcon is an entirely new type of 3D game interface that makes virtual objects and environments feel real. Replacing a computer mouse or joystick, the US$190 Falcon is, essentially a small robot that lets you feel shape, weight, texture, dimension, dynamics, 3D motion, and force effects when playing enabled games.
February 19, 2005 Novint Technologies has released details of a new haptic interface device for computers that will , the Novint Falcon, which brings interactive three dimensional touch to the consumer mass market. The Novint Falcon, coupled with the company’s 3D touch software, enables people to experience a realistic sense of touch on their computer, fundamentally transforming how they play and interact. Sinificantly, the Novint Falcon is expected to retail for under US$100 and represents a significant breakthrough in 3D touch technology and accessibility.