Controlling a computer with a mouse is so
last decade. Products like the Leap Motion
are on the forefront for using a 3D space to control a PC, and Microsoft's Kinect
is bringing similar technology to the gaming world. A new product called the DUO is entering the fray, but with the key difference being that it includes an open source SDK and is available as a DIY product for more adventurous users.
The creators of the Leap Motion controller
took the stage at the South By Southwest Interactive festival in Austin, Texas, to show off their forthcoming US$80 system and talk about its place in a world that already has the Microsoft Kinect and other similar hardware. Gizmag captured Leap's on-stage demonstration at SXSW and also went hands-on with the motion controller.
While opinions are divided on how video games affect young minds
, one thing seems to be definite – spending a lot of time playing sit-down games makes kids fat. Fortunately, gaming systems like Wii and Kinect are getting players active. Now, motion capture and medical diagnostics company Intellect Motion hopes to take that trend farther, with a line of active gaming products aimed at keeping children fit.
Having already joined the motion control party by partnering with PrimeSense
, the company behind Microsoft's Kinect, ASUS is now partnering with Leap Motion, the company responsible for a sensor that enables full control of a PC or Mac using hand and finger gestures. The 3D motion control tech will be bundled with selected ASUS' high-end notebooks and All-in-One (AiO) PCs by the end of 2013.
Samsung gave journalists attending this year's IFA
a treat with an appearance by Victoria's Secret model Angela Bellotte. Hot models on stage with her included the Samsung 75-inch ES9000 LED Smart 3D TV
and the ES9500 55-inch OLED TV
. Bellotte demoed the gesture-controlled version of Angry Birds
that's included on the ES9000, and took part in Samsung's introduction of the new Multi View feature on the ES9500.
might be able to turn any old surface into a display – with varying results of course – but can they turn any old surface into in interactive display and everyday objects into a remote? No? Well, with LightBeam they can. Developed by a team at Germany’s Technische Universität Darmstadt, LightBeam pairs a pico projector with a depth-sensing camera to provide some Kinect style interactive control to projected presentations.
As evidenced by the popularity of motion controlled fitness games ushered in by the Wii
and followed by the PlayStation Move
, so called "exergaming" - the combining of exercise and video games - is a field that has grown rapidly in popularity in recent years. But if you don't want to shell out for a new console and already have an iPhone, iPad or iPod touch, as well as a treadmill, elliptical machine or exercise bike laying about, then the new Fit Freeway
app is designed to make working up a sweat a bit more fun.
When Microsoft asked gamers to get off the couch and get moving with the release of the Kinect motion controller in 2010, it’s doubtful that zooming around the streets at speeds of up to 32 mph (51 km/h) was the kind of movement they had in mind. But as we’ve seen ever since unofficial open source drivers
hit the Internet in 2010 and Microsoft came to the party with its official Kinect for Windows SDK
last year, the Kinect
has proven to be a remarkably flexible device. That flexibility now extends to a motion control interface for a motorized electric skateboard modestly dubbed by its creators, the “Board of Awesomeness.”
Microsoft’s about-face in relation to the “modification of its products” – specifically its Kinect sensor – is complete with the company releasing the official Kinect for Windows SDK beta. When the motion controller was initially released and hackers set about creating open source drivers
for the device, Microsoft responded saying it didn’t condone such actions. But it has since changed its tune, even going so far as to invite a group of developers to its Redmond campus for a live 24-hour coding marathon to build concept applications using the SDK.
Nintendo took the wraps off its new Wii U console at E3 today, sporting a controller as unique as we've come to expect from the company that brought us the Wii and the DS. With a 6.2" touchscreen, dual-analog sticks, D-pad, four face buttons, four triggers, front-facing camera, microphone, and motion controls (gyroscope and accelerometer), it's safe to say we'll see some innovative game mechanics invented to make full use of this thing.