Motion controller
No motion controls for the PS3 until Q4 2010
By Tim Hanlon
23:18 January 19, 2010 PST

They first showed it in June 2009, then teased us with a Q2 2010 release, now Sony Computer Entertainment has pushed back the worldwide release window for the still-tentatively-named Motion Controller for the PlayStation 3. Wii-less gamers won't be waving their arms around like lunatics, or smashing their expensive HDTVs until some time in Q4 2010 - presumably in time to catch the Christmas retail wave. Read More
Razer, Sixense and Valve bringing motion control to PC gamers
By Tim Hanlon
23:05 January 7, 2010 PST

With the Wii's MotionPlus already old news, and Microsoft's Project Natal and Sony's PlayStation Eye-based equivalent likely to hit this year, it's easy to wonder when motion controls will find success in the PC world. ASUS's Eee Stick tried, but merely proved that strong software support for new hardware peripherals is absolutely crucial for success - which is why we're excited to see Valve, developers of hit series such as Half-Life, Left 4 Dead and Portal, showing support for Razer and Sixense's new, as-yet-unnamed motion control hardware for the PC. Read More
PS3 Motion Controller set for 2010 release
By Mick Webb
20:48 September 28, 2009 PDT

Watch out Wii! Nintendo’s hugely popular console, which made motion sensitive game play a household fixture the world over, could have some serious competition on the horizon. As well as Microsoft continuing to develop its impressive looking Project Natal concept, Sony has announced that its own tentatively titled “Motion Controller” is due for a second quarter release in 2010. Read More
Sony goes into battle with its motion controller for PS3
By Paul Best
01:21 June 4, 2009 PDT

A day after Microsoft took the wraps on its Project Natal motion control system at the E3 expo in Las Vegas, Sony Computer Entertainment has followed suit, showing off its own motion controller prototype for the PlayStation 3. And while the announcements have been popularly characterized as something of a “controller wars”, they're really a signpost pointing the way gaming has been heading since Nintendo stole the show with its Wii motion-sensing game console in 2006 – the need to capture the hearts and minds of the growing gaming audience, especially the moms, dads and similar less hardcore gamers. Read More















dariusvons
- February 10, 2010 @ 00:56 UTC