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Kinect

The Xbox 360 is now the world's first subscription game console

Microsoft has announced the world's first game console with subscription-based pricing, making the Xbox 360 more accessible to those interested in gaming on a budget. The new package will cost US$99 up front, with a two-year contract of $15 a month, much like your average cell phone contract. This is an entirely untested price model for videogame consoles, and may prove to be a stroke of genius for Microsoft, whose Xbox 360 is closing in on its seventh anniversary. A new price model could breathe life into the system for years to come.  Read More

SoundWave detects motion inputs by detecting the frequency shift in tones emitted from the...

Microsoft’s Kinect peripheral senses motion inputs using a combination of a depth sensor, RGB camera and a multi-array microphone. Now Microsoft’s research division, Microsoft Research, has developed a gesture recognition system called SoundWave that relies on sound instead of video to bring gesture recognition capabilities to a standard laptop or desktop computer without the need for any additional hardware.  Read More

Kids are sure to create a variety of games using the MoleBot table

In the days of yore, families would gather round the table of an evening and play board games like Monopoly and Risk. With such games moving into the virtual world and now available online, even those playing the same game under the same roof can be tucked away in their own corner of the house. An innovative game robot concept out of the Korea Advanced Institute of Science and Technology (KAIST) called MoleBot attempts to reverse the trend by providing a physical environment that allows users to physically interact with a virtual game world.  Read More

Matterport's 3D scanning technology claims to be 20 times faster and 18 times cheaper than...

It may be based on apparently familiar technology, but Y Combinator startup Matterport reckons it's putting its 3D scanning technology, which it claims can scan real environments into 3D digital representations 20 times faster than the competition, to innovative use. "We turn reality into 3D models and our scanner is 20 times faster and 18 times cheaper than any other tool on the market," Matterport co-founder Michael Beebe claimed at the Y Combinator 2012 demo day at the end of March. And though that claim might be pushing it slightly - 3D scanners have been around for the better part of two decades - the technology demonstrated in Matterport's demo video is remarkable.  Read More

Whole Foods is testing a Kinect-powered shopping cart that will follow shoppers around and...

When Chaotic Moon Labs debuted the Kinect-powered Board of Awesomeness - and its mind-reading offspring, the Board of Imagination - that was apparently just a preview of a more practical product the company had in the works. Grocery store chain, Whole Foods, recently gave a demonstration of Chaotic Moon's latest device, which uses the same technology in a self-propelled shopping cart. The "Smarter Cart," as its been named, can detect what items are placed in it, match those to a shopping list, and even follow shoppers around the store on its own.  Read More

A Kinect-driven prototype desktop environment by the Microsoft Applied Sciences Group allo...

A see-through screen, digital 3D objects manipulated by hand, perspective adjustments according to the user's viewing angle - these are the core features of a prototype computer desktop user interface created by Microsoft's Applied Sciences Group. The prototype uses a "unique" Samsung transparent OLED display through which the user can see their own hands to manipulate 3D objects which appear to be behind the screen.  Read More

LightBeam allows physical objects, such as a water bottle, to act as a control for the pic...

Pico projectors might be able to turn any old surface into a display – with varying results of course – but can they turn any old surface into in interactive display and everyday objects into a remote? No? Well, with LightBeam they can. Developed by a team at Germany’s Technische Universität Darmstadt, LightBeam pairs a pico projector with a depth-sensing camera to provide some Kinect style interactive control to projected presentations.  Read More

Illustration from the patent application showing how virtual objects could be inserted int...

A recently published patent application indicates that Sony may be working on a Kinect-like 3D depth-sensing device for PlayStation. If Sony follows through with development of such a device, it will no doubt be looking to make up some ground lost to Microsoft, whose release of the Kinect in November 2010, overshadowed the release of Sony’s PlayStation Move just a month earlier.  Read More

Jordan Correa, a robotics developer with Microsoft, built a dog-sitting robot that lets th...

When Jordan Correa and his wife both started working full time, they found themselves away from their home much more often, leaving their dog, Darwin, alone all day. Most people would have just had to leave the problem as is, or maybe get a part time pet sitter. But Correa, being a test developer for the Microsoft Robotics Team, came up with a solution right in line with his talents and built a dog-sitting robot, so he could play and speak with his pet over the internet while he's at work.  Read More

Visitors to the Live Park 4D World Tour wear RFID wristbands that allow the displays to id...

New media entertainment company, d'strict, is pushing the concept of virtual reality to a new level with the "Live Park 4D World Tour," a new theme park that recently opened in South Korea. The park is comprised of 65 different attractions over a 10,000 sq. foot (929 sq m) space, which houses several large interactive displays as well as some installation art pieces. Visitors wear RFID wristbands that allow the displays to identify them, while Kinect sensors detect their movements, voices, and faces. Many of the attractions center around having users create an avatar of themselves that they can interact with and take on a virtual adventure, which is portrayed using 3D video, holograms, and augmented reality technology.  Read More

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