Purchasing new hardware? Read our latest product comparisons
ADVERTISEMENT

Kinect

The C-Walker is a high-tech walking device that aims to safely guide people with cognitive impairments through public spaces like airports and shopping centers, reducing their reliance on visual signboards and avoiding obstacles in their way. Using onboard sensors, this "cognitive navigation prosthesis" monitors its environment in real time to figure out a path that poses little risk, actively re-planning it when it encounters problems like wet floors, or people dashing about. Aside from aiding senior citizens, the technology is expected to come in handy in factory settings, helping workers avoid danger zones and accidental collisions with machines. Read More
Microsoft's Kinect system is certainly impressive, but now that we've had a chance to get used to it and start taking it for granted, it does have one problem – you have to stay located in front of it. MIT's new WiTrack system, however, can track users' movements even when those people are in another room. Among other things, this could allow for video games in which the players run all over their house. Read More
MIT researchers have developed a new time-of-flight (TOF) 3D "nano-camera" with the ability to work with translucent objects, motion, fog, rain, and other factors in the environment that totally confuse previous TOF cameras, such as Microsoft's second-gen Kinect. The MIT Media Lab team has added these new capabilities by introducing additional information into the illuminating light beam. The resulting camera costs less than US$500 in parts. Read More
Like many other parts of the world, Spain's Basque Country is currently faced with an increasing population of senior citizens placing strain upon the limited resources of the health care system. That's why the Teki project was instituted. It allows patients with chronic conditions to quickly check in with their doctors via an internet-connected Microsoft Kinect unit, thus reducing the number of time-consuming office visits, and catching problems before they require hospitalization. Read More
To make a three-dimensional color statue of yourself, you could grab a chunk of marble and enlist the services of a sculptor and a painter, or you could take the simple approach and use a 3D scanner and a 3D full-spectrum multicolor printer. Since the first option is expensive and time-consuming and very few of us have access to the equipment for the second, Shapify has launched a service that lets users scan themselves at home, using a Kinect. Read More
The inFORM Dynamic Shape Display from MIT's Tangible Media Group allows users to interact with data with a minimum of physical barriers. It also allows users to virtually reach through a display screen, and manipulate physical objects that may be thousands of miles away. While the current version of inFORM has very limited spatial resolution, watching it in action gives one a strong impression of the potential of such devices. Read More
Conventional yoga classes with an instructor up front demonstrating positions to the class aren't generally a viable option for the visually impaired, but a team of computer scientists from the University of Washington (UW) is set to open this healthy activity up to such users with the help of a Microsoft's Kinect. Read More
If you've longed to be the star of a manga comic, here's your chance to punch, jump and kick your way into one. Shirai Lab's Manga Generator turns any pose you strike into a comic panel in real time with the help of a Kinect sensor, adding backgrounds, props, speech bubbles and sound effects to convey the emotion you want to express. After a couple of minutes you're given a single-page multi-panel comic that features your image, fancifully rendered manga-style throughout. Read More

When you think of the Xbox, you probably picture things like Halo, Fable, and Call of Duty. But with the upcoming Xbox One, Microsoft is trying to expand beyond just gaming, and become your go-to living room companion. And what's a bigger mainstay of weekend couch-surfing than sports? Gizmag recently sat down with Microsoft to chat about some deals the company inked to help bring your home sports entertainment into the 21st century. Read More

Skype has been around for ten years now. Once a science fiction dream, the video calling service has 300 million users making two billion minutes of video calls a day. The only problem is, most of them can't look each other in the eye. Claudia Kuster, a doctoral student at the Computer Graphics Laboratory ETH Zurich, and her team are developing a way to bring eye contact to Skype and similar video services with software that alters the caller's on-screen image to give the illusion that they’re looking straight at the camera. Read More
ADVERTISEMENT
ADVERTISEMENT