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Graphics


— Mobile Technology

Nvidia demonstrates incredible next-gen mobile graphics system

By - July 25, 2013 18 Pictures
With its new Project Logan mobile system-on-chip, Nvidia has not so much raised the bar as blown the roof off expectations of computer and game graphics on mobile devices. In an impressive display of Logan's "oomph," the company has shown it running Ira, an incredibly detailed and effects-heavy demo of a human head animated in real time. The demo was itself unveiled in recent months, and previously shown running on Nvidia's super-heavyweight GeForce Titan graphics card. Read More
— Computers

Nvidia unleashes Quadro K6000 professional GPU

By - July 24, 2013 4 Pictures
Nvidia is currently a force to be reckoned with when it comes to consumer graphics, with powerful cards such as the GeForce GTX Titan sitting right at the top of benchmarking tables. The company is also no slouch when it comes to professional graphics solutions, and it's aiming to cement its position in the market with the Quadro K6000. The new card offers a significant performance bump over its predecessor, the Quadro 6000, providing five times higher compute performance and almost twice the graphics capability of the older card. Read More
— Laptops

LapTouch: a conceptual laptop for creative minds

By - April 29, 2013 8 Pictures
Einstein famously maintained that a cluttered desk is a sign of a brilliant mind. However, for many modern designers the desk is not just messy but is also jammed with a mandatory array of PCs, laptops, screens, tablets, and more. French designer Amir Labidi has developed a laptop concept dubbed the “LapTouch” for the creative community, with the specific aim of consolidating design functions and reducing desktop congestion. Read More
— Games

Activision R&D reveals stunning real-time character rendering at GDC 2013

By - March 29, 2013 24 Pictures
GDC 2013 (Game Developers Conference) wraps up today after a week of presentations and late night parties. There have been some impressive tech demos shown, like Kojima Productions' FOX engine running Metal Gear Solid 5, but what really got people talking is Activision R&D's latest attempt at photorealistic characters. Check out the lifelike skin and eye shading in the uncanny video after the break. Read More
— Games

AMD's TressFX Hair gives game characters lovely locks

By - February 26, 2013
The problems associated with rendering realistic hair has held video games back for years. When Nintendo first created the sprite for Mario in the original Donkey Kong, it gave him a hat because it was too difficult to animate his hair. When video games made the leap into the world of real-time 3D graphics, things didn't get much better. Today AMD is officially unveiling its solution, TressFX Hair, that will significantly improve the look of virtual hair beginning with the new Tomb Raider. Read More
— Good Thinking

TARDIS model uses augmented reality to appear "bigger on the inside"

By - December 28, 2012 2 Pictures
Doctor Who. He'd be nothing but an incredibly brainy (if strangely dressed) bloke with two hearts and an attitude if not for his TARDIS. The TARDIS is a combination time machine and spacecraft that can poke into virtually any nook or cranny in the entire history of the Universe. Aside from the marvelous transport capabilities, the most notable thing about the TARDIS is that "It's bigger on the inside!" – a running gag throughout the show. Now, Greg Kumparak has produced an augmented reality model of the TARDIS that produces a remarkable illusion, making the TARDIS indeed appear to be bigger on the inside. Read More
— Science

Vector-based video could mean no more pixels

By - December 17, 2012
Unlike traditional bitmap graphics, which are made up of an array of pixels, vector graphics consist of lines, curves and shapes that are based on geometric formulas. Not only do they take up far less memory than bitmaps, but sections of them can also be enlarged without any loss of resolution. Currently, however, vector graphics aren’t well-suited to photorealistic applications, such as video. That may be about to change, though, as researchers from the UK’s University of Bath have developed a new program that is said to overcome such limitations – the scientists believe that the technology could make pixels obsolete within five years. Read More
— Electronics

Wacom Cintiq 24HD touch adds multi-touch to interactive pen displays

By - July 15, 2012 9 Pictures
Muti-touch functionality was added to Wacom's Intuos5 graphics tablets earlier this year and, after winning much praise from users, it's no surprise to see it arrive on the company's Cintiq range of interactive pen displays. The Cintiq range was first introduced in 2005 and the addition of the Cintiq 24HD touch now allows users to use their fingers to pan, zoom and rotate the canvas at the same time as using the pressure and tilt sensitive pen. Read More
— Games

"Reset" trailer raises bar for indie game graphics ... by a mile

By - June 25, 2012 11 Pictures
How does a two-man indie development studio create a game with the sort of gameplay and visuals one would normally associate with seven- or eight-figure budgets? That must be the question on at least some of the lips of the 400,000 or so people who've watched the trailer to Finnish studio Theory Interactive's Reset, a first-person puzzle game said to be very much in the mold of Portal. Read More
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