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Games

Microsoft finally stated the Xbox One's policies towards always-online and used games. (Wi...

In the weeks leading up to Microsoft's Xbox One announcement, there was a lot of chatter about the system requiring an always-online internet connection. And there was at least as much speculation about the system possibly blocking used games. Though Microsoft was pretty vague on the subjects when it announced the console, we finally have some solid info.  Read More

The R-Kaid-42 bespoke wooden retro gaming rig

R-Kaid-42 is a bespoke two-player wooden retro console produced by Swedish design company Love Hultén. Built around a custom PC rig, the unit assembles into an unassuming piece of furniture for easy storage, and boasts over 20,000 playable titles taken from the so-called "golden age" of arcade gaming in the 1980s and 90s.  Read More

Nvidia's Shield brings console-like controls to portable gaming

When Nvidia unveiled its Tegra 4 mobile processor at CES in January, it also unveiled Project Shield, a handheld gaming console that would be powered by said chip. The “Project” has now been dropped and Nvidia has announced Shield will be available in June for US$349.  Read More

BlueStacks' new Gamepop console delivers hundreds of Android games for a monthly fee

Android pops up in the strangest places. Smartphones and tablets are the most obvious places to find Google’s open-source OS, but there are also Android-based cameras, cars, and even fridges. The latest craze is Android gaming consoles. Emulator-maker BlueStacks has just announced one of its own – which it will give you "for free" when you sign up for a monthly subscription.  Read More

We take a look at some of the best iPad apps for toddlers

If you've got both an iPad and a toddler in your home, you'll know that your chances of keeping them apart are slim to non existent … no matter how much you liked the idea of minimizing screen-time before they were born. But, rather than let them send random emails to your entire contact list and Like inappropriate posts on Facebook, it's probably best to load your iPad with a few apps to keep them busy. Here's our selection of some of the best iPad apps for toddlers.  Read More

The Futuro Cube from Princip

Before the arrival of those portable computers we like to call smartphones, screen-based games were a relatively simple, though extremely addictive, affair. The Czech Republic's Princip Interactive has taken the essence of classic low-res cellphone games like Tetris or Snake, added a good splash of color and sound, thrown in some challenging physical twists and turns, and created the Futuro Cube.  Read More

Close-up: dramatic lighting enhances the look of Activision R&D's real-time character

GDC 2013 (Game Developers Conference) wraps up today after a week of presentations and late night parties. There have been some impressive tech demos shown, like Kojima Productions' FOX engine running Metal Gear Solid 5, but what really got people talking is Activision R&D's latest attempt at photorealistic characters. Check out the lifelike skin and eye shading in the uncanny video after the break.  Read More

Tiny Games for iPhone

The Tiny Games app will take your location, the number of friends you have with you, and a variety of props you should easily be able to find, and give you the rules for a real-world game you can play in that situation. So you're in a car, with two friends, and you're bored. That's all it needs to know ...  Read More

The Stinky Footboard is a foot-centric input device

Games have come a long way since the days of Pong and its knob controller. These days, some computer users aren't content even with a 101 key keyboard and mouse combo. This has led to input devices that attempt to bring feet into the mix, such as the SoftStep KeyWorx and Thanko USB Foot Switch. The latest foot-centric input device to catch our eye comes from Canada-based Stelulu Technology, whose Stinky Footboard is aimed at gamers for whom two hands just aren't enough.  Read More

Gory is an understatement when looking at Dead Space

The first Dead Space game was something pretty special. Its setting of a deserted spaceship infested with seemingly endless hordes of "necromorph" human/alien mutations pushed the boundaries when it came to evoking a sense of isolation and foreboding, interspersed with periods of outright terror. The game was successful enough to warrant a fully fledged sequel along with numerous related titles. We join Isaac Clarke in his latest outing in Dead Space 3. We looked at the game on Xbox 360.  Read More

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