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Games

— Games

Google Play launches an "Enhanced Gameplay" collection highlighting haptic feedback games

By - April 16, 2015 2 Pictures
Games on Android phones are about to add a new dimension of gameplay. A San Jose, CA company called Immersion has created a way to add a layer of touch to your favorite mobile games, making it feel as though you’re actually there. Through haptic feedback, the company can recreate the feeling of rain or a ball bouncing around on the screen, and even mimic how it feels to drive a car around the track. Read More
— Children

Lumo projects an interactive, motion-sensitive game experience onto walls and floors

By - March 31, 2015 13 Pictures
If you've visited a trade show or children's museum lately, chances are you've seen an interactive, motion-sensitive exhibit projected onto a wall or floor. Lumo is the at-home version of this technology, developed by technologists Meghan Athavale and Curtis Wachs who began creating interactive environments for commercial settings. Seeing a demand for a cheaper and more user-friendly version of their product for interactive gaming at home, they're launching an Indiegogo campaign to fund the continued development of Lumo. Read More

Mini hits the virtual racetrack with Clubman Gran Turismo

Mini has joined the raft of manufacturers determined to win the hearts and minds of gamers through Gran Turismo 6, where, unburdened by the stifling regulations that surround traditional racing series, manufacturers are able to let their imaginations run wild. The Mini Clubman Vision Gran Turismo takes the Clubman's fairly mundane shape and replaces it with a full racing aerodynamics kit, powered by a 395 hp (295 kW) engine. Read More
— Computers

Google's deep Q-network proves a quick study in classic Atari 2600 games

By - February 26, 2015 1 Picture
In an old school gaming party to end all parties, Google's new deep Q-network (DQN) algorithm is likely to mop the floor with you at Breakout or Space Invaders, but maybe take a licking at Centipede. Provided with only the same inputs as a human player and no previous real-world knowledge, DQN uses reinforcement learning to learn new games, and in some cases, develop new strategies. Its designers argue that this kind of general learning algorithm can crossover into discovery making in other fields. Read More
— Sports

Kickpack packs table tennis and foosball into cardboard suitcases

By - February 11, 2015 7 Pictures
Not everyone needs a table tennis-football hybrid; the classics are classic for a reason. Those that love the classics of table tennis and foosball but lack the space of a large basement or dedicated game room at home now have a new option. Germany's Kickpack offers cardboard versions of both timeless table games, packing everything you need into handy cardboard suitcases. Read More
— Children

In Pictures: Technology proves big fun at the Nuremberg Toy Fair

By - February 6, 2015 89 Pictures
It might seem strange that Gizmag spent a good chunk of the busy month of January playing with toys at two major toy fairs, London and Nuremberg. The toy segment is following consumer technology closely, though, and many of the same trends that we see at major shows like CES and IFA are also evident at the international toy fairs ... only in smaller, simpler, more child-friendly packages. Proclaimed as the world's biggest toy fair, the Nuremberg Toy Fair ("Spielwarenmesse" in German), which wrapped up earlier this week, gave us a good feel for how toy companies are incorporating the latest technologies, including robotics and connectivity. Read More
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