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Computer Human Interface

The AlphaGrip: a viable alternative to the QWERTY keyboard or not?

Answers often lie in strange places. I have long hated the QWERTY keyboard. Designed more than 150 years ago to slow human input via the frail mechanicals of the typewriter, it is a dinosaur masquerading as high tech and has become the main input device for billions of computers across the planet, strangling global productivity a little more every day because it is also impeding the progress of the computer from the desk to the couch, the train and the footpath. So when I called into beautiful Tapong to see my mate Kiril's new guesthouse on the beach in rural Thailand, the last thing I expected to find was a viable keyboard replacement. Read More

The iPoint 3D

For all the advances in computing and display technology over the years it’s a little disappointing that the main way we interact with them is still largely keyboard and mouse based, or for gaming consoles, controller based. The Wii’s motion controller has shown that the traditional ways of interaction serve as a barrier to many people and that new ways of interaction offer up a whole new range of possibilities. We also know that there are people hard at work on delivering whiz-bang new Minority Report style glove-controlled interfaces, but iPoint 3D goes a step further – the system allows people to communicate with a 3D display through simple hand gestures – without touching it and without 3D glasses or a data glove. Read More

Novint's Falcon 3D controller

We all know the keyboard and mouse are NOT the future of the Computer Human Interface (CHI), and it’s high time we found a replacement capable of generating critical mass. One device with the potential to play a role in the next generation interface is the Novint Falcon. Aptly named because of its predatory view of the mouse, we wrote the Falcon up when it was first announced in 2005, then released in 2007, and this week Dave Weinstein and Noel McKeegan sat down with Tom Anderson, Novint's CEO to discuss the future of the Computer Human Interface. Read More

Cypress's TrueTouch™ touchscreen solution

Cypress Semiconductor Corp. has launched the TrueTouch touchscreen, a single-chip model that can interpret up to 10 inputs from all areas of the screen simultaneously. The “multi-touch all point” feature could be used for inputting multiple locations into a GPS, gaming, keyboard implementations, or the efficient adjustment of sound and video settings. Read More

Marcel Just and Tom M. Mitchell
 Photo: Carnegie Mellon

Scientists at Carnegie Mellon University have developed a computational model that can predict the unique brain activation patterns associated with concrete nouns with a mean accuracy of 77 percent. Read More

Consumer version of Microsoft Surface PC flagged

February 27, 2008 Announced last year in a commercial format for use in public spaces, Microsoft's Surface computing technology could soon be available in a consumer version according to a report from InformationWeek. Read More

The first commercial Brain Computer Interface

The Computer-Human Interface has a new heavyweight contender technology - brain computer interface technology pioneer Emotiv Systems will have its EPOC neuroheadset to market before Christmas 2008. The lightweight US$300 EPOC is worn on the head but does not restrict movement in any way as it is wireless. The set detects conscious thoughts, expressions and non-conscious emotions based on electrical signals around the brain. It opens up a plethora of new applications which can be controlled with our thoughts, expressions and emotions, including for example, the prospect of live animation using the unit’s facial recognition sensors to mimic a gameplayer's facial expressions in an animated avatar. Read More

Livescribe Pulse Smartpen, Dot Notebook and 3D Recording Headset

Efforts to combine the sheer convenience of the pen as an input device with the benefits of digital technology continue to evolve with Livescribe's launch of the Pulse Smartpen. Based on licensed technology from pioneering digital pen developer Anoto, the Pulse not only digitally captures handwriting, but simultaneously records and synchronizes audio. The system promises incredible benefits for students, professionals or anyone in a note taking situation... and that's just the beginning. Everything you hear, speak or write is captured by the Pulse and by tapping the pen on the paper, the system will replay audio coinciding with the moment those notes were taken. Read More

Harnessing soundwaves as an input tool

December 20, 2007 It's fair to say the computer keyboard has done a pretty sensational job over the last 20+ years as the primary input device we've been using – but that doesn't mean nobody's searching for the next big thing. Voice recognition and speech-to-text software is developing to the point where it's now a genuine option – and a group of European scientists are working on some very interesting technology that uses acoustic wave reading to turn ANY surface into a primary input device that can read handwriting or be used in any number of different and configurable ways. The technology can take a wall, table, or floor and turn it into a musical instrument, a touchpad, a keyboard or a tablet-style interface. And it's even being trialled on three-dimensional objects. Read More

The ROSIE Coffee Table

September 5, 2007 Surface computing is moving full steam ahead and this latest release from Savant is another reminder that even the wireless mouse is becoming an outmoded piece of technology. The ROSIE Coffee Table Touchpanel Controller offers an easily accessible interface for home automation coupled with interactive multimedia capabilities, connecting to iTunes, digital cameras, IP network cameras, business card readers and various high-tech devices around the home. Read More

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