Speech-to-text systems already exist, as do augmented-reality displays. Now, a group of New York City teens led by Daniil Frants (who interned at the MIT Media Lab when he was 14) have combined the two technologies to form the Live Time Closed Captioning System (LTCCS). Once up and running, it could revolutionize the way in which deaf people communicate with the hearing world.
Architects and designers who attended the Architecture and Design Film Festival (ADFF) in New York this past week got a first hand look at how augmented reality (AR) and virtual reality (VR) can be used in their respective industries. For the first time in the festival’s seven year history, an AR/VR lounge was set up separate from the traditional film screenings to showcase short films that illustrated the immersive abilities of both of these technologies.
Microsoft's ambition to take over your living room was more evident than ever at its new hardware event Tuesday in New York where the company demoed "wearable holograms" made possible by its HoloLens augmented reality setup. The brief demo showed how any living room can transform to an alien battlefield with the headset.
To gain proficiency, pilots need realistic training, but they also need to avoid needless cost and risk. Real aircraft provide the most obviously realistic training, but they're dangerous in inexperienced hands. Meanwhile, simulators can reproduce much of the look and feel of actual flying without the danger of losing an aircraft or pilot, but they aren't as successful when it comes to complex maneuvers like aerial-refueling. To square the circle, NASA is developing a technology called Fused Reality, which uses a special headset that combines real flying in a real aircraft with an overlaid simulation.
Pokémon announced today that it will be bringing Pikachus, Mudkips, and
Bulbasaurs to an entirely new realm never inhabited by Pokémon before:
real life. In collaboration with Niantic, developer of the
augmented-reality sci-fi game Ingress, players can expect Pokémon Go
to use physical locales as settings for the otherwise familiar
collecting, battling, and trading. Aiding players is a new device called
the Pokémon Go Plus, which will augment the mobile game available for
Android and iOS devices.
Riding a bike while looking down at a smartphone isn’t the safest or smartest thing to do. While you could just pull over to use the phone, Chinese tech manufacturer Insenth is offering an alternative – augmented reality glasses designed specifically for cyclists. Called Senth IN1, they not only let riders place and receive phone calls, but they also let them select music, take photos, navigate, and more.
Microsoft made waves back at E3 with the purpose-built version of Minecraft running on the company's HoloLens augmented reality headset. The demo provided a glimpse of what might be possible with the tech, which is set to provide tabletop AR gaming on Windows 10 and the Xbox One. But what other games would work well with the headset?
When the unmanned CRS-7 flight blew up in midair yesterday en route to the International Space Station (ISS), it destroyed a lot more than a shipment of freeze dried shrimp cocktail. It also meant the loss of dozens of experiments. One of more exotic of these was Sidekick; a project by NASA and Microsoft that uses the latter's HoloLens technology to provide astronauts with their own holographic augmented reality.
Within the 2015 Tokyo Toy Show, at the
end of June, Toyota displayed the fourth episode in its Camatte series of exploratory concept vehicles. This year’s story was called Hajime (begin) and was a miniature copy of the
car design process. It enabled children (and adults) to create their own
vehicle concepts on a dedicated tablet and then drive their designs and
themselves around a model town, all in augmented reality. Gizmag went along to experience the
Camatte Vision for real.
While we've come to expect a host of new and exciting games from E3, this year saw focus shift a little. The big, glossy new games were still there, but certain companies, Microsoft in particular, offered a second focus – one of augmenting the gaming experience with meaningful peripherals.