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— Games

Lost Planet: Extreme Condition - multiplayer update, new cheat codes

By - February 5, 2007 1 Picture
February 6, 2007 Capcom have announced the release of a patch for Lost Planet: Extreme Condition, currently scheduled for March 9th. The patch addresses numerous bugs in the multiplayer game, and throws in some essential new functionality that will alleviate the problems gamers are having finding servers for Ranked matches that aren't across the other side of the world. To ease the pain of the fairly lengthy wait, Capcom have released three new cheat codes which will breathe new life into the title for people who are still stuck early in the game, and haven't seen the more impressive (and fun) later missions as a result. Read on for the full details, and cheats. Read More
— Games

Future Combat System Live-Fire testing begins

By - February 5, 2007 4 Pictures
Feb 6, 2007 While we’re not big fans of the “if it aint broke, don’t fix it” edict (break it – there’s always a better way), there’s also no point in reinventing the wheel just so a system can be different - if you can focus on the key parts and use off-the-shelf parts for the other bits, then so be it. Given that the XBOX 360 controller is extremely hardy, we’re not surprised to see it being trailed by the military as part of the Army’s Future Combat System - after all, it's a highly evolved bit of kit ergonomically-designed for eight-hour-a-day usage. The Army completed the first live-fire exercise, Experiment 1.1, involving Future Combat Systems technologies and equipment at the Oro Grande Range at Fort Bliss, Texas, last week. The exercise is the first step in accelerating the delivery of key FCS capabilities to current-force Soldiers, and part of the most comprehensive Army modernization effort in more than half a century. The iRobot derivative RedOwl which the soldier is using is an ongoing rapid development program led by The Photonics Center at Boston University with iRobot, Insight Technology, and BioMimetic Systems. The RedOwl is a remote, deployable sensor suite designed to provide early warning information, gunshot detection, intelligence, surveillance and targeting capabilities to military forces and government agencies. The RedOwl robot also employs a suite of advanced optics including a thermal camera, 300X zoom daylight/infrared camera, infrared laser illuminators, a rangefinder, high intensity white driving light, and voice communication microphones and speakers, all in a package that weighs less than five pounds. Read More
— Games Feature

Lost Planet: Extreme Condition (Xbox 360) Review

January 24, 2007 After you've heard about Lost Planet selling one million copies since its initial release less than a month ago (only a week if you're outside Japan), you're probably wondering if this figure is more to do with the lack of any Christmas blockbusters for the Xbox 360, or because it's a great game in its own right. Our Games Editor has the lowdown after spending a bit too much quality time with the game. Read More
— Games

Crackdown demo about to hit Xbox Live Marketplace

By - January 22, 2007 2 Pictures
January 23, 2007 [UPDATE: Read our full length review of the retail version] Crackdown is the latest brainchild of Dave Jones, whose prior masterpieces include smash hits such as Lemmings and Grand Theft Auto. Realtime Worlds have developed the title exclusively for Microsoft Game Studios and the Xbox 360, and a demo offering both single and multiplayer modes is set to hit the Xbox Live Marketplace later today. Read More
— Games

Trivial Pursuit Intellectual Property dispute drawing to a close

By - January 5, 2007 1 Picture
January 6, 2007 Humans have been playing board games for at least 8000 years, with the most popular board game in history being Monopoly. In 1981, Trivial Pursuit burst onto the scene, establishing a new genre of board game and with more than 90 million games sold in 33 countries and 19 languages, three television shows spawned (in the United States, United Kingdom and Germany), and an electronic version now available on mobile phones from most major mobile carriers in the U.S., the success of the game and its inventors is the stuff of legend, business school case studies and … law suits. A case currently before the courts in Nova Scotia (Canada) is going down to the wire to decide the rightful inventor of the wildly popular board game. The dispute dates back 12 years and centres around the claims of Cape Breton resident David Wall who says Chris Haney (one of the two acknowledged inventors of the game along with Scott Abbott) picked him up hitchhiking in 1979 and during the ride he described his concept for the game to Haney who went on to collect the biggest royalty cheque in board game history. The local newspaper, the Cape Breton Post, has all the details. If there’s a moral in the story for our audience of people who love clever ideas, it’s that good ideas (i.e. valuable Intellectual Porperty) should not be disclosed to complete strangers. Read More
— Good Thinking

The AddMirror - highly effective ambient media

By - December 18, 2006 6 Pictures
December 19, 2006 The world of ambient media seems to grow more crowded by the day, as advertisers seek an opportunity to cut through the clutter of the myriad adverts which have dulled our awareness to them. In terms of attention, there are few more effective mediums than the mirror where everyone becomes the centre of their own attention. So we’re pleased to report that the most effective medium in history now takes advertising. Addirect was founded in 2003 with the idea of bringing together advertising and technical innovation to create highly-targeted ambient media and they have certainly achieved that with the AddMirror. Working exactly like a regular mirror, The AddMirror reveals up to six A4-sized “hidden” advertisements using pre-set lighting sequences. The rationale behind The AddMirror is that it’s a dynamic medium for advertisers that compels audiences to engage with their creative work. Simply put, people looking in washroom mirrors cannot fail to see their adverts. Moreover, AddMirrors are strategically located in sites that guarantee high visitor traffic. Read More
— Games Review

Call of Duty 3 (Nintendo Wii) Review

By - December 13, 2006 2 Pictures
December 14, 2006 The shooting scenes in Rayman: Raving Rabbids proved that on-the-rails shooters work very well on the Wii, which as well as whetting our appetites for a port of Virtua Cop or Time Crisis, led us to have fairly high expectations of how a first-person shooter (FPS) would fare using the Wii Remote. Call of Duty 3 is the first Wii FPS we've had our hands on - and it's a bittersweet experience. Read More
— Games

Avatar technology comes to mobile phones

By - December 11, 2006 9 Pictures
December 12, 2006 8, 2006: The news of the coming of the first avatar-based mobile game from CBS Interactive and Hong Kong-based Artificial Life (a regular subject of our stories such as the Virtual Girlfriend V1.0 and V2.0, and the development of the first Massive Multi Player 3G Game) is exciting indeed. CBS Interactive will launch the first avatar-based mobile game tied to a major TV show for The CW's America's Next Top Model. The mobile game which enables avatars (virtual characters ) to live on user's cell phones is the first of many mainstream uses for Avatars which many futurists feel will ultimately represent the real time embodiment of people in cyberspace and lead to meaningful on-line community – for people of any common pursuit, regardless of whether it’s business or personal. These are the first fledgling steps of a future three dimensional superstar – YOU in zeroes and ones, and the first inhabitants of cyberspace. Avatars are already widely used in Internet chat rooms, allowing people to be represented by an image, that masks their actual character, behaviour and even gender. Read More

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