MIT releases time-bending, relativistic clusterfuddle of a game
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A Slower Speed of Light
A Slower Speed of Light's title screen
Initially, it all seems fairly straightforward
As the player moves, the Doppler effect plays havoc with the perception of color
Collect orbs to slow the speed of light
An explanation of the relativistic effects depicted in the game is offered up at the close
As the player moves, the Doppler effect plays havoc with the perception of color
Article Summary
A bite-sized computer game exploring the effects of Einstein's special theory of relativity is the first output from the MIT Game Lab made available online. In A Slower Speed of Light, the player navigates a seemingly rudimentary 3D environment with the goal of collecting 100 orbs. Thing is, each orb slows down the speed of light until, by the 90th or so orb, it has slowed almost to walking pace. The slower light travels, the trippier the effects, and the more taxing the game becomes.
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