Face Robot facial animation technology pioneers new approach to believable, emotional digital acting
August 3, 2005 The world’s most important computer graphics showcase SIGGRAPH 2005 opened yesterday with a rash of new important announcements and techniques to be seen on the floor of the Los Angeles Convention Center, though none are likely to have the far reaching ramifications of SoftImage Face Robot, a revolutionary new facial animation technology. Face Robot software is the first technology that allows 3-D artists to achieve realistic, lifelike facial animation for high-end film, post and games projects. The technology is built on a new computer model of facial soft tissue that mimics the full range of emotions portrayed by the human face. SIGGRAPH attendees made a bee-line to the Avid Computer Graphics booth to experience the Face Robot system. The technology offers artists a very intuitive way to interact with CG characters while providing precise control over facial details, including wrinkles, frowns, flaring nostrils and bulging neck muscles.