Mobility, Multiplayer and Console-Quality Gaming


June 4, 2004

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Nokia will release the first of its new mobile game deck line-up in February 2003 - the Nokia N-Gage promises console quality wireless gaming in a MMS (Multi-media Messaging Service) enabled mobile phone handset.

Multiplayer action will be enabled remotely via GSM cellular networks and locally using a wireless Bluetooth link. Running on the Nokia Series 60 platform and the Symbian OS (Operating System), the N-Gage will be bundled with branded game titles - stored and distributed on memory cards - from publishers and developers including Sega.

Although promoted as new product category, the arrival of the N-Gage presents a challenge to handheld consoles like Nitendo's Game Boy Advance and Nokia's decision publish its own games is intended to capitalise on the convergence of rich media gaming and its existing strength in the mobile communications market.

About the Author
Mike Hanlon Mike grew up thinking he would become a mathematician, accidentally started motorcycle racing, got a job writing road tests for a motorcycle magazine while at university, and became a writer. As a travelling photojournalist during his early career, his work was published in a dozen languages across 20+ countries. He went on to edit or manage over 50 print publications, with target audiences ranging from pensioners to plumbers, many different sports, many car and motorcycle magazines, with many more in the fields of communication - narrow subject magazines on topics such as advertising, marketing, visual communications, design, presentation and direct marketing. Then came the internet and Mike managed internet projects for Australia's largest multimedia company, (Australia's largest Telco), (Australia's largest employment site),,, and a dozen other internet start-ups before founding Gizmag in 2002. Now he writes and thinks. All articles by Mike Hanlon
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