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Games

When it comes to entertainment, there are few other media that feature the level of user interaction of video games. Now, researchers at Stanford University are looking to make games more interactive. They've developed a prototype controller that monitors the player's physiological responses, then changes the gameplay to make it more engaging based on the player's feelings. Read More
One of the biggest features hyped by Microsoft about the Xbox One was the new Kinect. Now, Microsoft is bringing an SDK for its improved motion and voice sensor to PC with Kinect for Windows v2. This will allow developers to create Windows applications that use features offered by the Kinect. Read More
Sony has revealed its prototype virtual reality (VR) headset for the PlayStation 4 at the Games Developers Conference 2014, in San Francisco. Sony Computer Entertainment Worldwide Studios president Shuhei Yoshida stated in a blog post that the Project Morpheus device has the potential to "shape the future of games." Read More
Respawn Entertainment’s first-ever title is a complex and engaging first-person shooter that adds parkour wall-running and giant mech combat to the somewhat tired genre. Not only does the title have a lot riding on it, but with so many gameplay mechanics vying for position, the developer has given itself a significant balancing act to perform. Read on to find out how it fares. Read More
From Pong, to 2D platforms and onto online first person shooters, our desire for an increasingly realistic gaming experience was always going to see platforms emerge where we combat our friends, foes and flesh-eating zombies using our real-world bodies. Skirmos, the latest take on the laser tag system, uses gun-mounted LCD display, radio-based dynamic scoring and open-source programming in an attempt bring the complex and varied experience of the modern multi-player shooter to life. Read More
Which is better: the PS4 or the Xbox One? It's a question that's already been asked countless times before. And while we won't pretend to have a universal, one-size-fits-all answer, now that we've spent hours on end with both consoles, we have a few things to say about the matter. Join Gizmag, as we take a closer look at the two big next-gen gaming systems: Microsoft's Xbox One and Sony's PlayStation 4. Read More
As with movies, the music running through a modern video game can help define the pace, atmosphere and overall feel of gameplay. The latest offering from the folks who brought us such addictive free-time-eaters as Rock Band and Dance Central, however, moves the soundtrack from a supporting role in the background to become central to the game itself. Getting down with the beat in the new Chroma First Person Shooter from Harmonix Music Systems will be rewarded with faster movement or the chance to cause more damage. The music can even change the very landscape of the battlefield. Read More
Microsoft has made a number of recent announcements regarding its next-gen console, including an all new headset and a pair of updates that aim to streamline the service. The software fixes and hardware releases combined, should solve a number of the Xbox One's early issues such as the lack of a storage management utility and an inability to use third party headsets. Read More
A new device called QuadStick is designed to give quadriplegics the ability to play video games without the need for a traditional gaming controller. Instead, it uses a series of sip and puff sensors, a lip position sensor, a push switch, and voice commands to represent the inputs of a standard video game controller. Read More
The humble game controller has received plenty of enhancements over the years, but most of the changes have been minor. A joystick here, some shoulder buttons there, but the core elements have remained pretty much the same. Tivitas Interactive is aiming for a fundamental revamp of the traditional design with Sinister – a device that it doesn't even look like a game controller at first glance. Read More
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