Highlights from the 2014 LA Auto Show

Games

The QuadStick aims to afford quadriplegics the ability to play video games

A new device called QuadStick is designed to give quadriplegics the ability to play video games without the need for a traditional gaming controller. Instead, it uses a series of sip and puff sensors, a lip position sensor, a push switch, and voice commands to represent the inputs of a standard video game controller.  Read More

Sinister is looking to change the way gamers play PC games

The humble game controller has received plenty of enhancements over the years, but most of the changes have been minor. A joystick here, some shoulder buttons there, but the core elements have remained pretty much the same. Tivitas Interactive is aiming for a fundamental revamp of the traditional design with Sinister – a device that it doesn't even look like a game controller at first glance.  Read More

Gizmag reviews Rocksmtih 2014 from Ubisoft

When Rocksmith was released in 2011, it had all the ingredients of a gaming pie capable of satisfying kings of Guitar Hero and Rock Band controllers wanting to learn how to play a real instrument in a familiar digital environment and new six-string slingers looking for an entertaining, full-featured learning package. The platform has now been refreshed for 2014, and Gizmag has spent some considerable time in the company of Rocksmtih's infinitely patient, always available virtual guitar teacher on Ubisoft's note highway to callus hell.  Read More

OUYA is offering a matte black console with 16GB of internal storage

OUYA, one of Kickstarter's big success stories, is rolling out a new model of its Android micro-console. While the bulk of it remains the same, it has introduced a new color and increased the amount of storage for downloading games. Of course, the price tag of this new model has also seen a slight jump to US$130.  Read More

Measuring just over an inch in diameter, the Ozobot is a robotic game piece that is design...

The Ozobot robotic game piece is the latest in a growing range of products looking to occupy the middle ground between virtual and real world gaming. The pocket-sized device can be programmed to play a role in various multiplayer games and aims to inject a dose of education into the equation alongside good old fashioned gaming fun.  Read More

Satoru Iwata has revealed part of Nintendo's strategy for the coming year

Given the continued weak sales performance of the Wii U, it's clear that Nintendo is a company in need of strong new direction. Speaking at a financial results meeting yesterday, Nintendo president Satoru Iwata has detailed the company's strategy for the coming months, outlining how the console maker will renew its efforts to communicate the benefits of the GamePad, while bringing classic software to the system's Virtual Console.  Read More

The Sabertron swords in action

Who hasn't grabbed a stick and pretended it was a sword at one point in their lives? Now, with a bit of help from technology, Sabertron swords are helping everyone live out that sword-fighting fantasy, but with some actual score-keeping.  Read More

It's far from plain sailing for the Nintendo Wii U

Things are looking more than a little bleak for Nintendo's home console, with the company cutting its 2013 sales forecast for the system by almost 70 percent. With shaky third-party supports, a lack of software and concerns about raw power, the system has been plagued by issues from the start. Read on as we delve into the system's problems, its current situation and its likely fate.  Read More

Build with Chrome brings Lego to Google's maps and asks what would you build, and where

Last year we reported that Google and Lego had released a browser-based Lego building experience that sprawled over real-life geography – well kinda, if you didn’t mind only placing your models in Australia, where the location-based tool was first released. Build with Chrome has now been released everywhere, in honor of Lego’s anniversary yesterday of obtaining its first patent. With the newer version we have an extensive building academy with promotional tie-ins to the upcoming Lego movie, and you might see Lego models popping up all over your virtual Google map.  Read More

2014 is set to be a strong year for multiplatform games

The months following a console launch are often a defining period in the life cycle of a console, and there's one thing that every platform owner dreads – the game drought. Nintendo's Wii U suffered from a lack of quality software in the months following its release, as did the PlayStation 3 before it. Luckily, things don't look so bleak for Sony and Microsoft's new platforms, with a wealth of new titles hitting current (last?) and next (current?) gen systems alike.  Read More

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