Advertisement

Games

Video games can teach the teachers

The explosion in popularity of video games, coupled with the widespread availability of computers at home and school, has given educational software developers the impetus to harness the power of video games as a way of teaching children. Whether or not such educational games are effective in teaching the three R's is a topic for another day, but an Arizona State University scholar says commercial blockbuster video games can teach educators a thing or two about how to better educate children.Read More

Claw vending machine receives biped robot upgrade

Claw vending machines have caused wide-spread frustration in arcades the world over for decades. Known as UFO catchers in Japan, and sometimes as 'teddy pickers' or 'skill testers' in other countries, these games offer little entertainment and even less hope of success. Well, for me anyway... But now that Japan-based company Mechatrax has developed the Robo-catcher I might have some improved hope of entertainment, if not some realistic chance at winning.Read More

Nintendo's DS2 to counter Apple with accelerometer, rumble pack?

Nintendo was doing touchscreen gaming long before Apple ever decided to get in the game. But as the iPod touch, the iPhone, and now the iPad have challenged the gaming giant, Nintendo is expected to respond aggressively with a new console in 2010. Reports are already starting to roll in that some developers in Japan have received early versions of the new Nintendo hardware. Read More

The incredible Superplexus Vortex puzzle

Remember that old wooden labyrinth puzzle you used as a kid? You had to manipulate a small steel ball through a series of mazes by altering the orientation of the plane using two knobs. Prepare to meet its big brother – the Superplexus Vortex. It’s a humongous, three-dimensional, spherical labyrinth that promises to both challenge and frustrate you. Read More

Project Natal to ship in 2010

Microsoft has announced that its controller-less accessory for the Xbox 360, dubbed Project Natal, will ship by the end of 2010. Unveiled in June 2009, Project Natal is the Redmond company’s attempt to out-Wii the Wii. Instead of a hand-held controller, wireless or otherwise, Project Natal uses a 3D sensing unit on top of your TV to read your gestures, recognize your face or other objects, and even respond to your voice. Project Natal is among the latest examples of devices that are controlled by so-called “natural user interfaces”.Read More

The $100,000 Dynasty billiard table

The Dynasty is a very 21st Century take on a gaming platform that's been with us for more than 500 years - the billiard table. The US$100,000 Dynasty features sculptured metal, slate pockets, and neon–look LED under lighting. Add to that a host of other top of the line fittings and you have yourself one very sharp looking centerpiece for the games room. The owner of the first known indoor billiard table - King Louis XI of France (1461–1483) - would surely approve.Read More

Microsoft’s SideWinder X4 Keyboard ain’t afraid of no ghosting

While it might not be ideal for fighting apparitions of the dearly departed, Microsoft claims its latest keyboard boasts the most advanced anti-ghosting technology ever to grace a keyboard. The ghosting being referred to is when multiple keys are pressed on a keyboard simultaneously result in the incorrect key signal being sent to the PC, or some of the key presses being ignored altogether. To combat this Microsoft’s SideWinder X4 Keyboard can detect up to 26 key presses at once, which is sure to appeal to hard-core gamers and 26 fingered typists alike.Read More

Video game prowess is all in your head

If you’re the kind of person that seems to struggle every time you pick up a gaming controller you might need to blame your brain - which probably isn’t much of a consolation. Researchers say they can predict a person's performance on a video game simply by measuring the volume of a specific part of the brain.Read More

The board game V2.0

Board games aren’t necessarily bound to become obsolete - at least, not if researchers at Queen’s University in Ontario, Canada have anything to say about it. They will change, however. Queen’s Human Media Lab (HML) recently unveiled a prototype board game that uses traditional flat cardboard tiles (i.e: cards), but the images on those tiles are projected onto them by an overlooking digital projector. The images stay on the tiles as they’re moved around by the players, courtesy of an overlooking camera that tracks their movements. This means that the tiles could display moving video, that their display could change entirely depending on what’s happening in the game, or that it could be customized by the players. Monopoly night may never be the same.Read More

    Advertisement
    Advertisement
    Advertisement

    See the stories that matter in your inbox every morning

    Advertisement