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— Games Feature

Creative AI: Procedural generation takes game development to new worlds

Owing perhaps to the difficulty and extreme cost of building virtual worlds that can be seen, heard, explored, and interacted with in multitudes of other ways, video games have long made use of procedural content generation and computation creativity. Epic space-faring BBC Micro game Elite generated its own star systems on the fly way back in 1984, for instance, while the likes of Minecraft, Diablo, and the SimCity series all similarly sport environments sculpted by algorithms. But artificial intelligence research is opening new avenues in the ever-evolving dance between human game developers and their algorithmically-intelligent tools. AIs can now create entire 2D and 3D games from scratch, unassisted, and that could be just the tip of the iceberg. Read More
— Games

iTager enables long-distance, open-air, mega-scale laser tag

By - January 13, 2015 18 Pictures
Imagine laser tag with a million players all on the one battlefield. It's ridiculous to even think about, but the creators of iTager claim that their system makes it possible. It's a ground-up reimagining and re-engineering of laser tag replete with fully-wireless, remote-controllable systems that work in all weather conditions over a whopping 2,500 ft (760 m) and that can easily be mounted onto existing laser tag weapons (or even your hand or a bicycle) or purchased preinstalled on rifles the creators made themselves. Read More
— Games

Sinclair ZX Spectrum reborn as a retro console

By - December 3, 2014 1 Picture
For those who enjoyed classic games like Chuckie Egg and Elite, little can compare to the nostalgia that Sir Clive Sinclair's ZX Spectrum home computer invokes. The venerable "Speccy" made a big impact on the UK home computer scene back in the 1980s and an Indiegogo crowdfunding campaign aims to launch a new console based on the original 8-bit PC that's endorsed by Sir Clive himself. Read More
— Games

Headshot: Action video games found to improve brain's capacity to learn

By - November 16, 2014 1 Picture
You're moving ever so cautiously through the abandoned village, with one eye on the radar and the other trained on the vacant window ahead. Then in an instant the enemy appears, causing you to spray your weapon in the general vicinity, guided partly by your action hero instincts but mostly by pure hope. Thinking through these video game situations may take less than a second, but new research shows it can also enhance real-world learning capabilities, enabling the brain to better anticipate sequences of events. Read More
— Games

Impressions: Assetto Corsa with the Oculus Rift DK2

By - October 16, 2014 1 Picture
With the release candidate of Assetto Corsa available on Steam Early Access, DK2 support heading to iRacing in the next week or two, and Project Cars (again with DK2 support) due in late November, Christmas is arriving early for sim racers. Read on for our impressions of Assetto Corsa with the Oculus Rift DK2 after putting in a few laps of Circuit de Spa-Francorchamps in the P4/5 Competizione. Read More
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