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— Games

Researchers cut the required bandwidth for graphics-intensive game streaming

By - May 21, 2015 1 Picture

The rise of cloud gaming services such as PlayStation Now may have ushered in a new era of convenience for blasting virtual aliens and monsters to smithereens, but on-demand play brings with it one huge unwanted drawback: the bandwidth required is astronomical. But researchers at Duke University and Microsoft Research think they have a solution that'll let gamers have their on-demand cake and eat it too. They have developed a tool called Kahawai (Hawaiian for stream), which splits the rendering calculations between your device and a remote server rather than offloading them all to the server.

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— Games

Hands Omni haptic glove lets gamers feel virtual objects

By - April 27, 2015 5 Pictures
While virtual reality has progressed leaps and bounds in the past few years, with motion-based inputs and a plethora of promising VR headsets close on the horizon, our ability to actually feel what we see in virtual worlds remains limited – especially in the consumer space. But a team of engineering students at Rice University is trying to solve this problem with a haptic glove that lets you feel virtual objects and environments like they're actually there. Read More
— Games

Google Play launches an "Enhanced Gameplay" collection highlighting haptic feedback games

By - April 16, 2015 2 Pictures
Games on Android phones are about to add a new dimension of gameplay. A San Jose, CA company called Immersion has created a way to add a layer of touch to your favorite mobile games, making it feel as though you’re actually there. Through haptic feedback, the company can recreate the feeling of rain or a ball bouncing around on the screen, and even mimic how it feels to drive a car around the track. Read More
— Games

Grifta gamepad splits in two and changes size

By - March 25, 2015 12 Pictures
If you've ever wished for a gamepad that conforms to your needs rather than forcing you to conform to its rigid shell then you'll appreciate the idea behind Grifta. It's a modular gamepad system that divorces the left and right units from each other and offers three interchangeable handle sizes. The three-piece Grifta's main selling point is backed by a keyboard mode for play with one grip plus a mouse as well as eight extra buttons on each of its two handgrips. Read More
— Games

Tech demo lets you visit the International Space Station in VR

By - March 1, 2015 4 Pictures
Wondrous as today's technology is, there remains no feasible way to put ordinary people in space. Except, it seems, through virtual reality. Opaque Multimedia has combined an Oculus Rift headset with Microsoft Kinect 2 motion tracking to make it possible to get a first-hand (virtual) taste of life on – or rather just outside – the International Space Station. Its new tech demo, Earthlight, lets players explore in first person around the outside of the ISS as it orbits the Earth, safe in the comfort of their living room. Read More
— Games Review

Review: The New Nintendo 3DS XL has 3D you'll actually use

By - February 19, 2015 43 Pictures
When we saw the glasses-free 3D of the original Nintendo 3DS back in 2011, we were suitably impressed, and then promptly disappointed when the effect kept breaking and left us suffering headaches. Now, Nintendo is back with the New Nintendo 3DS consoles which promise to fix that with super-steady 3D, while also offering a power upgrade and better controls. Gizmag recently spent a week with the XL version of the new portable console, to see if it's worthy of your gaming thumbs. Read More
— Games

Realm System brings force and resistance to motion gaming

By - February 18, 2015 13 Pictures
Video games have come a long way since the days of Computer Space, Pong and Donkey Kong. Storylines have become richer and more compelling, the leap from two to three-dimensional environments marked the beginnings of open world gameplay and now we've got virtual reality promising to take things to yet another level. Film producer-turned-hardware developer Matt Long is determined to play a part in this continued evolution of gaming technology by bringing physical resistance and force into the mix with his Realm System. Read More
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