Games
New Wii channel - Everybody Votes
February 14, 2007 - Nintendo launches a new channel for the Wii Menu today, the Everybody Votes Channel, which allows up to six players per console to vote in regional and worldwide polls...a tired premise with an interesting touch - the ability to predict the results of the polls, and track your accurate predictions in a "How Tuned In Are You?" section.
Register for Playstation Network in Europe, get Casino Royale on Blu-ray
February 13, 2007 - Even with the delayed launches of the Playstation 3 in PAL territories, Sony is still light on solid launch titles, with Resistance: Fall of Man and Motorstorm being the only exclusives receiving substantial acclaim from reviewers. To shift the focus back to their current strengths, Sony Computer Entertainment Europe have announced that the first 500,000 PS3 owners to register with Sony's free online service "PLAYSTATION Network" will receive a copy of the latest James Bond blockbuster "Casino Royale" on Blu-ray.
Ubisoft plans expansion - 1,000 new jobs by 2013
February 12, 2007 Ubisoft is currently one of the world's largest video game publishers, home to 1,600 employees at its headquarters in Quebec, and a number of hit franchises including Rayman, Prince of Persia and Tom Clancy. Today the company announced a major expansion of its operations in Quebec - expanding its current video game studios, and creating a CGI studio, with 1,000 hires planned by 2013. The CGI studio will create short films based on Ubisoft games, with the first planned film based on the massively hyped Assassin's Creed.
Perfect score in Wii Sports: Bowling
February 12, 2007 No doubt many of our readers lucky enough to own a Nintendo Wii have witnessed a few killer streaks on Wii Sports: Bowling, however none will have topped this. If you want to blow away the competition next time your friends are over, watch this video of a gamer known only as el moco take down a perfect 890 pins on the Power Throws training game, and then read his incredibly detailed post on the method he used to get there.
Future Combat System Live-Fire testing begins
Image Gallery (4 images)
Feb 6, 2007 While we’re not big fans of the “if it aint broke, don’t fix it” edict (break it – there’s always a better way), there’s also no point in reinventing the wheel just so a system can be different - if you can focus on the key parts and use off-the-shelf parts for the other bits, then so be it. Given that the XBOX 360 controller is extremely hardy, we’re not surprised to see it being trailed by the military as part of the Army’s Future Combat System - after all, it's a highly evolved bit of kit ergonomically-designed for eight-hour-a-day usage. The Army completed the first live-fire exercise, Experiment 1.1, involving Future Combat Systems technologies and equipment at the Oro Grande Range at Fort Bliss, Texas, last week. The exercise is the first step in accelerating the delivery of key FCS capabilities to current-force Soldiers, and part of the most comprehensive Army modernization effort in more than half a century. The iRobot derivative RedOwl which the soldier is using is an ongoing rapid development program led by The Photonics Center at Boston University with iRobot, Insight Technology, and BioMimetic Systems. The RedOwl is a remote, deployable sensor suite designed to provide early warning information, gunshot detection, intelligence, surveillance and targeting capabilities to military forces and government agencies. The RedOwl robot also employs a suite of advanced optics including a thermal camera, 300X zoom daylight/infrared camera, infrared laser illuminators, a rangefinder, high intensity white driving light, and voice communication microphones and speakers, all in a package that weighs less than five pounds.
Lost Planet: Extreme Condition - multiplayer update, new cheat codes
Image Gallery (4 images)
February 6, 2007 Capcom have announced the release of a patch for Lost Planet: Extreme Condition, currently scheduled for March 9th. The patch addresses numerous bugs in the multiplayer game, and throws in some essential new functionality that will alleviate the problems gamers are having finding servers for Ranked matches that aren't across the other side of the world. To ease the pain of the fairly lengthy wait, Capcom have released three new cheat codes which will breathe new life into the title for people who are still stuck early in the game, and haven't seen the more impressive (and fun) later missions as a result. Read on for the full details, and cheats.
Nintendo Australia adds four games to Wii Virtual Console line-up
Image Gallery (4 images)
Nintendo Australia today added four more titles to the Wii Virtual Console service, comprising of Sega Mega Drive games Comix Zone, Bonanza Bros. and Gain Ground, and the NES game Gradius. This brings the total number of games available to 36 - read on for the entire list, complete with recommendations from our Games Editor.
Crackdown demo about to hit Xbox Live Marketplace
Image Gallery (2 images)
January 23, 2007 [UPDATE: Read our full length review of the retail version] Crackdown is the latest brainchild of Dave Jones, whose prior masterpieces include smash hits such as Lemmings and Grand Theft Auto. Realtime Worlds have developed the title exclusively for Microsoft Game Studios and the Xbox 360, and a demo offering both single and multiplayer modes is set to hit the Xbox Live Marketplace later today.
Lost Planet: Extreme Condition (Xbox 360) Review
Image Gallery (5 images)
January 24, 2007 After you've heard about Lost Planet selling one million copies since its initial release less than a month ago (only a week if you're outside Japan), you're probably wondering if this figure is more to do with the lack of any Christmas blockbusters for the Xbox 360, or because it's a great game in its own right. Our Games Editor has the lowdown after spending a bit too much quality time with the game.
Trivial Pursuit Intellectual Property dispute drawing to a close
Image Gallery (5 images)
January 6, 2007 Humans have been playing board games for at least 8000 years, with the most popular board game in history being Monopoly. In 1981, Trivial Pursuit burst onto the scene, establishing a new genre of board game and with more than 90 million games sold in 33 countries and 19 languages, three television shows spawned (in the United States, United Kingdom and Germany), and an electronic version now available on mobile phones from most major mobile carriers in the U.S., the success of the game and its inventors is the stuff of legend, business school case studies and … law suits. A case currently before the courts in Nova Scotia (Canada) is going down to the wire to decide the rightful inventor of the wildly popular board game. The dispute dates back 12 years and centres around the claims of Cape Breton resident David Wall who says Chris Haney (one of the two acknowledged inventors of the game along with Scott Abbott) picked him up hitchhiking in 1979 and during the ride he described his concept for the game to Haney who went on to collect the biggest royalty cheque in board game history. The local newspaper, the Cape Breton Post, has all the details. If there’s a moral in the story for our audience of people who love clever ideas, it’s that good ideas (i.e. valuable Intellectual Porperty) should not be disclosed to complete strangers.
Call of Duty 3 (Nintendo Wii) Review
Image Gallery (2 images)
December 14, 2006 The shooting scenes in Rayman: Raving Rabbids proved that on-the-rails shooters work very well on the Wii, which as well as whetting our appetites for a port of Virtua Cop or Time Crisis, led us to have fairly high expectations of how a first-person shooter (FPS) would fare using the Wii Remote. Call of Duty 3 is the first Wii FPS we've had our hands on - and it's a bittersweet experience.
Game of the Year - Gears of War (Xbox 360)
Image Gallery (2 images)
December 14, 2006 An epic story line, polished controls, amazing graphics and a furious (and incredibly addictive) multiplayer game make Gears of War the game of the year. Our games editor hasn't been very productive for the last week - here's his fairly detailed excuse.
Avatar technology comes to mobile phones
Image Gallery (9 images)
December 12, 2006 8, 2006: The news of the coming of the first avatar-based mobile game from CBS Interactive and Hong Kong-based Artificial Life (a regular subject of our stories such as the Virtual Girlfriend V1.0 and V2.0, and the development of the first Massive Multi Player 3G Game) is exciting indeed. CBS Interactive will launch the first avatar-based mobile game tied to a major TV show for The CW's America's Next Top Model. The mobile game which enables avatars (virtual characters ) to live on user's cell phones is the first of many mainstream uses for Avatars which many futurists feel will ultimately represent the real time embodiment of people in cyberspace and lead to meaningful on-line community – for people of any common pursuit, regardless of whether it’s business or personal. These are the first fledgling steps of a future three dimensional superstar – YOU in zeroes and ones, and the first inhabitants of cyberspace. Avatars are already widely used in Internet chat rooms, allowing people to be represented by an image, that masks their actual character, behaviour and even gender.
Splinter Cell: Double Agent playable demo on Xbox Live
Image Gallery (9 images)
December 6, 2006 Fetching a score of 86 at MetaCritic is no mean feat - only two titles on the 360 have managed any better, putting Splinter Cell: Double Agent on the must have list this Christmas. Those of you who remain unconvinced by 47 positive reviews can now test it out for yourself by downloading the single player demo from Xbox Live Marketplace.
The next-generation console round-up
Image Gallery (2 images)
November 28, 2006 The next generation of gaming is either here, or just around the corner depending on your geographical location. The three heavyweight contenders are Microsoft XBOX 360, Sony PS3 and Nintendo Wii - each with their own varying idea of what gamers want for their dough...and with the high price of entry, and launch-period supply issues, we can't blame you if you haven't chosen a side yet. If you're looking at an extravagant gift for yourself, junior, or the whole family this Christmas, our games expert has assembled a two-minute guide to help you make an informed decision.
Trimersion HMD takes First Person Shooter games to a new level of reality
Image Gallery (14 images)
October 31, 2006 The global success of First Person Shooter (FPS) games was catalysed by the launch of shareware phenomenon Doom on December 10, 1993 which was downloaded by more than 10 million people in its first two years – a remarkable number given the number of people online at that point. The game lived up to iD Software’s promise that it would become the "the number one cause of decreased productivity in businesses around the world" by hogging bandwidth on office networks and defined this popular gaming genre. The FPS format evolved and massively multiplayer online games subsequently created a new way to misspend your youth. Given the genre is characterized by an on-screen view that simulates the in-game character's point of view, the massive global following of FPS games is ripe to move to a logical next level of realism by offering greater immersion inside the game via the head mounted display (HMD) … and the HMD most likely in our book is the new Trimersion from 3001 AD. The wireless Trimersion head tracking HMD and tracking gun replace the mouse/keyboard or gamepad controllers with a realistic and natural interface (for killing things).
The Future Combat System Videogame for the PC
Image Gallery (5 images)
October 20, 2006 Science Applications International Corporation (SAIC) is not your run-of-the-mill video game developer – a massive corporation providing scientific, engineering, systems integration and technical services and solutions to all branches of the U.S. military, agencies of the U.S. Department of Defense (DoD), the intelligence community, the U.S. Department of Homeland Security (DHS) and other U.S. Government civil agencies, as well as to customers in selected commercial markets. Now it has created a videogame: Future Force Company Commander (F2C2) was designed by the company's Tactical Systems and Solutions Business Unit to help demonstrate the networked battle command that the Future Combat Systems (FCS) program is developing for the U.S. Army. It’s not the first time the American military has used video games to capture the hearts and minds of America’s high-tech youth. F2C2 is a real-time tactical strategy game that allows the player to learn about the Army's FCS program by assuming command of a Mounted Company Team in the year 2015. Through game play, F2C2 showcases how FCS can provide the 21st century soldier unprecedented situational awareness, and the ability to see first, understand first, act first and finish decisively.
Survey reveals U.S. gamer market is diversifying
Image Gallery (2 images)
September 2, 2006 For years, game developers and marketers have focused only on two types of videogame players: hardcore gamers and casual players. Ultimately, detailed segmentation of any market is required to unravel its mysteries and recent analysis by research firm Parks Associates indicates that the gamer community has diversified to include six distinct groups and, most importantly, a new middle market has emerged, with different motivations, gaming behaviors, and spending patterns. Traditionally ignored by marketers, the three segments Social Gamers, Leisure Gamers, and Dormant Gamers account for 53% of the Internet gamer population and 56% of the retail revenue.
Philips Entertaible - Electronic Multi-Touch Tabletop Gaming Platform
Image Gallery (8 images)
September 4, 2006 Earlier this year Philips showed a prototype Entertaible at the CES in Las Vegas. Today, it is unveiling the finished fully integrated tabletop gaming platform at this year's Internationale Funkausstellung in Berlin. The multi-purpose platform enables a new class of gaming that combines the excitement of electronic games with the fun and social interaction of board games. Entertaible enables simultaneous multi-user interaction, object detection and recognition. Initially targeting social gaming away from home in locations such as pubs, bars, hotels or restaurants, Entertaible has the potential to evolve into a gaming platform for the consumer market.
Logitech ChillStream Controller with built-in fan
Image Gallery (2 images)
August 23, 2006 Logitech yesterday unveiled a new game controller with an innovative built-in fan-based cooling system, designed to keep the hands of gamers cool and dry even during intense competition. The USD$40 Logitech ChillStream controller for PC is a standard-size controller with a built-in 40 mm fan that circulates up to 3.41 cubic feet of air every minute, while generating very little noise.
World's Record Etch A Sketch unveiled at SIGGRAPH 2006
Image Gallery (4 images)
August 3, 2006 The world’s largest Etch A Sketch was unveiled at the 33rd SIGGRAPH International Computer Graphics and Interactive Techniques Conference and Exhibition in Boston yesterday. One of the best known toys of the baby boomer generation, the Etch a Sketch hit the market in 1960 though the new one-off version is quite different and uses a new interactive technique – a wireless "mouse for the masses" that gives audiences the freedom to play realtime computer generated games. The giant Etch a Sketch uses Cinematrix’s unique patented audience participation technology where each audience member is given a two-sided "wand" to signal a preference to the sensor cameras. One configuration allows the left half of the audience to turn the left knob while the other allows the right half of the audience to turn the right knob. The two halves attempt to "group think" and trace various graphics on the giant screen by collectively turning the knobs. Pictured here is SIGGRAPH 2006 Computer Animation Festival Chair Terrence Masson, leading 3,000 audience members as they collaborate in drawing a teapot.
Women dominate mobile phone gaming
Image Gallery (2 images)
June 30, 2006 As personal computer and mobile telephones have become ubiquitous, there have been few surprises in the way the cookies have crumbled, but one that seems to fly completely in the face of logic is the attraction that the female gender has for computer games. Women represent 59% of all U.S. consumers who play games on a mobile phone and these findings concur with the overall demographic makeup of Internet gamers, where women are the majority due to their penchant for online trivia and card games. Men, on the other hand, hold the majority among gamers who play intense action and role-playing games, and there is not a comparable group of male users in the mobile gaming space. A new research study entitled "Electronic Gaming in the Digital Home" concludes that women are the foundation of the gaming market, and the industry needs to cater to their preferences. John Barrett, director of research at Parks Associates believes, "Women generally spend little on gaming even though they like to play games … the industry just needs to find a game they are will to pay for."
Gyroscopic Motion Tracking Controller for PCs and Consoles
Image Gallery (2 images)
June 13, 2006 The evolution of the computer human interface will take a step forward next month with the release of a Gyroscopic Gamepad. eDimensional already manufactures a number of innovative gaming accessories using technologies such as 3D, motion tracking, audio and voice recognition so it’s not surprising the company has added another interesting interface. With proprietary VRMS (Virtual Reality Motion Sensing) technology, the G-Pad Pro delivers a next generation gaming experience to current model Playstation 2 consoles and PCs. Using a 12 button analog configuration, the G-Pad Pro adds intuitive and precise motion sensing technology to improve gameplay performance in virtually any genre of gaming. Rotate the controller on multiple axes to gain four additional control options in three dimensional space. The result is advanced new movement functions and a smoother, more dynamic ability to control in-game action. Additionally, users may experience decreased hand fatigue compared to standard keyboards or controllers. Now, what can we do with this for non-gamers?
Motorola re-defines playtime with Video Gaming Headset
Image Gallery (2 images)
May 11, 2006 With the world’s largest electronic entertainment expo (E3) opening overnight, there’s some exciting new products appearing on the radar over the next few days. One that we think has long-term merit perhaps beyond the realm of gaming, is the Gaming Headset X205 from Motorola. The X205 has a noise-cancelling microphone that supports clear voice recognition commands, a premium quality mono ear cup so users can easily communicate with others in the room, an ergonomic design to minimise the discomfort after endless hours in the saddle and inline mute and volume controls for seamless sound management.
BodyPad: new game controller represents another step in the evolution of the CHI
Image Gallery (12 images)
May 12, 2006 You don’t need a degree in ergonomic engineering to realise that the Computer Human Interface (CHI) is still in its infancy. The QWERTY keyboard was designed 150 years ago, shaped by all the wrong reasons, and still masquerades as high tech when it is indeed a dinosaur. Ironically, it has been given an indefinite stay of execution thanks to the invention of the mouse, the lack of an obvious successor and a curious human resistance to change. Promising technologies such as handwriting recognition and voice recognition cried “ready” a few too many times before they really were and damaged consumer trust and … let’s just say that when we find a better way, we’re looking forward to a ceremonial burning of the keyboard. Logically, the computer can be interfaced with the human in many ways, and the BodyPad is a perfect example, as it turns body movements into computer inputs, effectively turning the human body into a Gamepad! BodyPad is a motion sensor game controller that works with Sony's Playstation 1 & 2 and Microsoft's XBox. Though it’s compatible with almost every existing video game, it’s ideal for fighting, dance games, and some sports games too! Indeed, a bit further down the track, we can see the BodyPad teaching us how to dance, box, throw a baseball, shoot a basketball or kick a football.
Shocking Arm Wrestling
Image Gallery (2 images)
April 25, 2006 Given that it’s the most obvious way in which two males can exercise their testosterone without outright violence, arm wrestling probably predates all other sporting contests. It is known to have been a common way to while away the hours for Rome’s all-conquering armies and depictions of arm wrestling have been found on the walls of Egyptian tombs, though we suspect that informal contests predates those historical notations my ten of thousands of years. Which is why we think this high-tech update of the game deserves mention. It’s arm wrestling with an electric shock for the loser. The contestants wear elbow pads and gloves, and when the circuit is completed by the back of a losers hand touching the pad, they get an electric shock! Here’s something bound to appeal to all those perverse natures out there. Latestbuy seems to have a wide range of games in which the loser gets shocked – quite literally. Apart from arm wrestling, you can also inflict pain on your opponent by dueling with Laser Guns, remote control Battle Tanks and a game designed to pit your reaction time against your opponent, Lightning Reaction Xtreme. There’s even a memory game like the one’s you probably played as a kid. Well, Shocking Memory is kinda like that!
Celebrity gaming meets reality TV
Image Gallery (3 images)
April 19, 2006 The internet continues to radically change the world of media and cross-media fertilisation continues to develop even more potent mixtures of compelling, targeted entertainment. Games are now a part of mainstream global entertainment, with professional gamers and teams gaining celebrity status and six figure incomes. Similarly, reality television is now an established winner as networks attract massive audiences of vicarious thrill-seekers by getting low- or no-paid nobodies to bare their all in the hope of becoming highly-paid somebodies. Mix it all together and put it on the web as high-resolution video that users can stream to their computer and you have the makings of yet another new high-appeal hybrid genre that raises the profile of all concerned. And so it came to pass that video game publisher Ubisoft, which sponsors an all-women gaming team known as the Frag Dolls, has partnered with MTV’s GameTrailers.com site to produce five weekly online-only episodes about the recruitment of the newest team member. The first episode premieres today. Would we be a trifle cynical to note that all eight candidates, not to mention the incumbent FragDolls in their entirety are unrepresentatively attractive?
Videogame Industry Icons Honored with Stars on Walk of Game
Image Gallery (19 images)
March 21, 2006 The game industry continues to grow and with an entire generation now having been raised on games, it is a legitimate and burgeoning part of our culture. Which makes it worthwhile honouring the people who have played a role in the industry’s formative years. Sony Entertainment’s Metreon centre is a 350,000 square-foot entertainment complexlocated in the heart of downtown San Francisco that was opened 18 months ago. Last year Metreon launched the video game industry’s version of the “walk of fame” to commemorate some of pop culture's most indelible icons of the digital screen. Last year the inaugural inductees were Shigeru Miyamoto (creator of “Mario Brothers” and “Donkey Kong”) and Nolan Bushnell (co-founder of Atari and “Pong”), in the Lifetime Achievement category, and Halo, Link (The Legend of Zelda), Mario, and Sonic The Hedgehog in the category for favorite Games/Characters. This year fans have voted in six new inductees and all were on hand to claim their stars on the “walk of game.” They were Sid Meier (creator of Civilization, Railroad Tycoon and Pirates) and John Carmack (Technical Director, id Software - developers of DOOM and QUAKE) for Lifetime Achievement, and Lara Croft (Tomb Raider), StarCraft, FINAL FANTASY and EverQuest as favorite Games/Characters.
First SLI Laptop announcement near
Image Gallery (5 images)
February 25, 2006 Gaming computer specialist Widow PC is set to announce the world’s first SLI-equipped gaming notebook in conjunction with nVidia, the developers of SLI. SLI takes advantage of the increased bandwidth of the bi-directional PCI Express bus architecture and uses multiple Graphics Processing Units (GPUs) to deliver up to twice the graphical performance of a single GPU configuration for an unparalleled gaming experience. The new notebook is to be called the Sting 919 and will come with a19in fast-response display and two of the latest 7800 series GPUs. nVidia and Dell showed the first-ever Quad-SLI PC at CES this year. Taking its acclaimed SLI technology to the next level, NVIDIA introduced support for FOUR GPUs. A Quad-SLI PC will enable games to be run at 2560x1600 resolution with silky smooth frame rates. In addition, support for a new 32x antialiasing mode and 16x anisotropic filtering enables stunning visuals.
The World’s First sports academy for Competitive PC Gaming
Image Gallery (4 images)
February 26, 2006 VIA Technologies has set up what is in effect, the first sports academy for computer gamers when it recently launched the girlz 0f destruction gaming house in Sweden. Dubbed the “Home of Chrome” after the Hi-Def Chrome computer hardware provided by VIA and S3 Graphics, the year-round eSports training house provides both professional and amateur gamers with a unique opportunity to improve their competitive gaming skills in a focused environment. One of the largest and fastest growing entertainment markets with global sales of around US$20 billion last year, PC gaming is becoming increasingly competitive around the world, with the growing recognition of eSports reflected in escalating tournament prizes, such as the US$150,000 purse at the Cyberathlete Professional League (CPL) finals. The Home of Chrome is a strategic move to facilitate intensive training for competitive PC gamers to hone their skills and practice with the best.
CES 2006: Entertaible combines excitement of electronic gaming with traditional board games
Image Gallery (3 images)
January 7, 2006 – Philips Electronics has unveiled a tabletop gaming platform that marries traditional multi-player board and computer games in a uniquely simple and intuitive way, at the 2006 Consumer Electronics Show (CES). The prototype, known as Entertaible, allows the players to sit around a table and play a new class of electronic game, combining the features of computer gaming – such as dynamic playing fields and gaming levels, with the social interaction and tangible playing pieces – such as pawns and dies – of traditional board games. Entertaible owes its name to the social entertainment experience it encourages and the tabletop form factor it is built upon.
Networked gaming to show the way for networked economy
Image Gallery (2 images)
December 15, 2005 With two billion plus cell phone users and a billion internet connections, the global networked economy is beginning to emerge globally as an immensely powerful medium. Not surprisingly, some markets are showing more promise than others and networked gaming looks like one of the most likely to succeed. Revenues from U.S. online gaming services will increase from $1.1 billion in 2005 to more than $3.5 billion in 2009, according to "Networked Gaming Driving the Future," a new report from Parks Associates. Networked gaming services, including online console gaming, massively multiplayer online gaming (MMOG), multiplayer Internet gaming, and mobile multiplayer gaming, will account for almost 50% of online gaming revenues in 2009, followed by digital downloads at 23%. Over the next four years, the gaming industry will no longer depend solely on retail sales but will see more balanced and diversified business models.
Guitar Hero Game expected to be an instant best-seller
Image Gallery (4 images)
November 9, 2005 Now we don’t often do games but this was worth a mention. This is a new game we think will be HUGE, partly because the installed base of PlayStation2 is close to 100 million units, and partly because there are few boys on the planet who haven't dreamt at some point about becoming one of the high priests of the 21st century, the guitar hero! Launched today across America the rock 'n roll guitar video game is called Guitar Hero and is exclusive to the PlayStation2. Guitar Hero combines addictive game play with some of the greatest rock songs of all-time and lets gamers experience the thrill and excitement of being a rock star without leaving home! By pressing down on the fret buttons of a specially designed guitar controller, gamers play notes and chords by strumming in time on a "strum bar" representing the strings of an electric guitar. Guitar Hero features hits spanning all the facets of rock music, from classic rock to metal including tracks made famous by such legendary artists as Boston, Red Hot Chili Peppers, David Bowie, Sum 41, Ozzy Osbourne, Audioslave, White Zombie, Franz Ferdinand and The Ramones.
Innovative 3 in 1 game peripheral and office chair
Image Gallery (7 images)
September 22, 2005 Some of the most beautiful automobiles in history have come from the Turin area of Italy so it’s fitting that this quite innovative racing cockpit peripheral for PC and games platforms such as Sony’s PS2 should emanate from Turin-based design consultancy MoveTech. The basic idea is that the solidly built and fully adjustable GTC COCKPIT transforms into a beautiful leather-covered office chair and the frame transforms into a TV stand. We’re not so sure about the TV stand idea but the office chair offers all the same adjustability as an upmarket chair and at 350 Euro, it seems a genuine bargain.
Nintendo reveals new controller for Revolution game platform
Image Gallery (3 images)
September 16, 2005 Nintendo will break with more than 20 years of video game history by abandoning the traditional controller held with two hands and introducing an all-new freehand-style unit held with one hand for the next generation Revolution game console. Nintendo claims the new pioneering interface is highly intuitive and will allow players to run, jump, shoot, steer, kick and score far better than with the previous controller. Unveiled in his speech today at the Tokyo Game Show, Nintendo President Satoru Iwata said, "the feeling is so natural and real, as soon as players use the controller, their minds will spin with the possibilities of how this will change gaming as we know it today."