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Games

QuadStick: The video game controller for quadriplegics

A new device called QuadStick is designed to give quadriplegics the ability to play video games without the need for a traditional gaming controller. Instead, it uses a series of sip and puff sensors, a lip position sensor, a push switch, and voice commands to represent the inputs of a standard video game controller.Read More

Sinister: The PC game controller reinvented

The humble game controller has received plenty of enhancements over the years, but most of the changes have been minor. A joystick here, some shoulder buttons there, but the core elements have remained pretty much the same. Tivitas Interactive is aiming for a fundamental revamp of the traditional design with Sinister – a device that it doesn't even look like a game controller at first glance.Read More

Review

Review: Rocksmith 2014 from Ubisoft

When Rocksmith was released in 2011, it had all the ingredients of a gaming pie capable of satisfying kings of Guitar Hero and Rock Band controllers wanting to learn how to play a real instrument in a familiar digital environment and new six-string slingers looking for an entertaining, full-featured learning package. The platform has now been refreshed for 2014, and Gizmag has spent some considerable time in the company of Rocksmtih's infinitely patient, always available virtual guitar teacher on Ubisoft's note highway to callus hell.Read More

Nintendo to stay in the hardware business – bring DS games to Wii U

Given the continued weak sales performance of the Wii U, it's clear that Nintendo is a company in need of strong new direction. Speaking at a financial results meeting yesterday, Nintendo president Satoru Iwata has detailed the company's strategy for the coming months, outlining how the console maker will renew its efforts to communicate the benefits of the GamePad, while bringing classic software to the system's Virtual Console. Read More

The trouble with the Nintendo Wii U

Things are looking more than a little bleak for Nintendo's home console, with the company cutting its 2013 sales forecast for the system by almost 70 percent. With shaky third-party supports, a lack of software and concerns about raw power, the system has been plagued by issues from the start. Read on as we delve into the system's problems, its current situation and its likely fate.Read More

Top multiplatform games to get excited about in 2014

The months following a console launch are often a defining period in the life cycle of a console, and there's one thing that every platform owner dreads – the game drought. Nintendo's Wii U suffered from a lack of quality software in the months following its release, as did the PlayStation 3 before it. Luckily, things don't look so bleak for Sony and Microsoft's new platforms, with a wealth of new titles hitting current (last?) and next (current?) gen systems alike. Read More

Hands-on: Scalextric RCS Race Control System

Many people of a certain vintage will have fond memories of playing with Scalextric, pulling a trigger and seeing your slot car fly around, or all-too-often off, the track. But disappointingly, the game hasn't exactly kept up with the latest high-tech toys. However, that could change with Scalextric RCS, an update which adds smartphone and tablet game management, along with displaying live race information.Read More

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