CaveSim electronic virtual cave lets you try before you spelunk
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CaveSim has familiarized children and adults with the sport of caving and the nature of caves at several events
CaveSim is a 48-foot-long, L-shaped artificial cave
Cave features have integrated sensors to encourage you to move carefully and purposeful
CaveSim could be a new type of attraction for amusement parks, gyms and other businesses
One customer near Colorado Springs is working with CaveSim
Carefully maneuver to avoid "breaking" fragile cave elements
CaveSim inventor Dave Jackson started caving when studying engineering at MIT
A variety of features help teach children and adults more about caves and the sport of caving
A variety of features help teach children and adults by caves and the sport of caving
Jackson is thinking up new ideas for designs and working with clients
Article Summary
You could easily go to a rock gym to try climbing or throw on a pair of boots and hike a local trail, but you'd need to invest a little more time and planning to try caving. You could commit to joining a caving club or pay for a guided tour, but options for just going out and giving it a go are quite limited. CaveSim is a unique innovation that lets prospective cavers get a taste for the sport by providing a virtual indoor cave environment. The device includes electronic sensors for video-game-like scoring features, allowing for tracking your personal score and competing against others.
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